this post was submitted on 12 Jan 2026
324 points (99.4% liked)

Linux Gaming

24079 readers
323 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

No memes/shitposts/low-effort posts, please.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] schtobia@augsburg.social 7 points 3 weeks ago (2 children)
[–] inzen@lemmy.world 6 points 3 weeks ago (2 children)

Oh wow, all the legacy software would be stuck on old windows or have to move to linux. If I got that right.

[–] Damage@feddit.it 1 points 3 weeks ago

They could implement a compatibility layer themselves, Apple managed to keep compatibility moving from PPC to x86 and then to ARM

[–] ashleythorne@lemmy.world 3 points 3 weeks ago (1 children)

There was an update to that post, where the author said it was a "misinterpretation" and that it was just a research project.

[–] schtobia@augsburg.social 1 points 3 weeks ago (1 children)

@ashleythorne true! But the Win32 ABI was the "holy grail" of Microsoft. You can run a Win95 application written under Borland C++ today! That they even _considering_ of breaking that, would be *unthinkable* a few years ago.

[–] jj4211@lemmy.world 1 points 3 weeks ago

There was some experiment they did in the mid 2000a that was also going to be completely incompatible. It went nowhere.