this post was submitted on 04 Jan 2026
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Showerthoughts

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A "Showerthought" is a simple term used to describe the thoughts that pop into your head while you're doing everyday things like taking a shower, driving, or just daydreaming. The most popular seem to be lighthearted clever little truths, hidden in daily life.

Here are some examples to inspire your own showerthoughts:

Rules

  1. All posts must be showerthoughts
  2. The entire showerthought must be in the title
  3. No politics
    • If your topic is in a grey area, please phrase it to emphasize the fascinating aspects, not the dramatic aspects. You can do this by avoiding overly politicized terms such as "capitalism" and "communism". If you must make comparisons, you can say something is different without saying something is better/worse.
    • A good place for politics is c/politicaldiscussion
  4. Posts must be original/unique
  5. Adhere to Lemmy's Code of Conduct and the TOS

If you made it this far, showerthoughts is accepting new mods. This community is generally tame so its not a lot of work, but having a few more mods would help reports get addressed a little sooner.

Whats it like to be a mod? Reports just show up as messages in your Lemmy inbox, and if a different mod has already addressed the report, the message goes away and you never worry about it.

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[–] tiramichu@sh.itjust.works 6 points 5 days ago* (last edited 5 days ago) (1 children)

I haven't played it, but that sounds great honestly! :)

One of the things that absolutely winds me up in game cutscenes is where it becomes super obvious it's just actors in a room. This is especially apparent when there is ellipsis, such as when a character is interrupted by a surprise event:

Char A: "We should head back before the..."

Char B: "Hey, look out!"

In writing, this is fine, but in the recording booth it almost always ends up with A's voice actor stopping in the middle of their sentence for seemingly no reason (because they have literally no more script to read) and then B 'interrupting' them after a weird pause of dead air, with absolutely no overlap or cross-talk. It's utterly unrealistic and completely destroys any illusion we were experiencing a genuine interaction.

I'm honestly shocked at how many big-budget games that clearly have a focus on narrative and story put out immersion-breaking rubbish like that and think it's good enough.

On a somewhat related note, if you enjoy anime and good voice acting then check out "MILKY☆SUBWAY the Galactic Limited Express"

It's super-short at 3 minutes per episode, and has fantastic VA work that sounds like real people having organic conversations, rather than reading a script. You can watch the whole thing on youtube: https://youtube.com/playlist?list=PL2erzV0ZmZKca9UHllZ2DObnwC56ffwqH

Honestly the best anime I've seen in ages.

[–] Lumidaub@feddit.org 2 points 5 days ago

Honestly bjoern's comment confuses me a bit because the pauses in the dialogue in Clair Obscur are one of the VERY few negatives I'm noticing about the game. They're clearly pauses between different takes of different actors so it's not like I'd call the actors bad at their job or the game unplayable because of the pauses or anything. I recognise that it's a limitation of resources and I can very much live with it in an otherwise very good game. But the pauses are noticeable. Maybe it's different on different systems...? I play on PS5.