this post was submitted on 02 Jan 2026
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[–] sexual_tomato@lemmy.dbzer0.com 1 points 3 hours ago (2 children)

At what percentage do you think Linux will be a serious target for large game developers?

[–] warmaster@lemmy.world 4 points 3 hours ago

For something like FIFA & Call of Duty for example?

I imagine somewhere between 8% and 20% just for enabling anticheat support. That would be around 20 million monthly active users.

Some smaller devs are already doing the extra mile and making native ports, like Baldur's Gate 3 for example.

[–] Egonallanon@feddit.uk 5 points 3 hours ago

I reckon you'd have to be at least in the double digits for larger studios/orgs to take notice. Though the steam deck has already had a very positive effect on the number of Linux native games in the indie space.