this post was submitted on 13 Dec 2025
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Programming
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Rust has stacktraces without needing a runtime. Don't ask me what exactly is going on behind the scenes, but there is a way to request a stacktrace for a given point in the program. And unless you're doing embedded stuff, a stacktrace is automatically generated for errors.
And as for concurrency/parallelism, it's correct what you wrote, but I just wanted to point out that it doesn't have to be a language runtime. Using Rust as an example again, you typically spawn the Tokio async runtime on program start, if you're gonna do
async/awaitstuff.