this post was submitted on 13 Nov 2025
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Linux Gaming

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[–] altkey@lemmy.dbzer0.com 4 points 5 days ago (1 children)

That's too complicated to teabag people in Battlefield, but what would I know about the scene I'm not a part of.

Well, now I'm interested how far it can go in professional cheating. Any vids about that?

[–] sorghum@sh.itjust.works 9 points 5 days ago (3 children)
[–] altkey@lemmy.dbzer0.com 6 points 5 days ago

Thanks for sharing them. I'd consider the second one completely unfair, while the first one is, well, that's how I'd like to imagine the experience of occasional cheaters from now on.

[–] Evotech@lemmy.world 3 points 5 days ago

He still uses a software cheat to trigger that

[–] RedGreenBlue@lemmy.zip 3 points 5 days ago

I used to make qol autohotkey scripts for games I played. Take available info on the screen, make notifications or block input at the right time. Stuff like that.

For example, I made an on-screen mini-map and arrow to guide me instead of having to repeatedly read coordinates from a chat.

Playing a ping when something happened on screen was the most basic i did.

I had more fun making my scripts than actually playing the games. It's fun looking for small queues on the screen and then figuring out practical ways of using that. I didn't need AI for this.