this post was submitted on 12 Nov 2025
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Showerthoughts

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A "Showerthought" is a simple term used to describe the thoughts that pop into your head while you're doing everyday things like taking a shower, driving, or just daydreaming. The most popular seem to be lighthearted clever little truths, hidden in daily life.

Here are some examples to inspire your own showerthoughts:

Rules

  1. All posts must be showerthoughts
  2. The entire showerthought must be in the title
  3. No politics
    • If your topic is in a grey area, please phrase it to emphasize the fascinating aspects, not the dramatic aspects. You can do this by avoiding overly politicized terms such as "capitalism" and "communism". If you must make comparisons, you can say something is different without saying something is better/worse.
    • A good place for politics is c/politicaldiscussion
  4. Posts must be original/unique
  5. Adhere to Lemmy's Code of Conduct and the TOS

If you made it this far, showerthoughts is accepting new mods. This community is generally tame so its not a lot of work, but having a few more mods would help reports get addressed a little sooner.

Whats it like to be a mod? Reports just show up as messages in your Lemmy inbox, and if a different mod has already addressed the report, the message goes away and you never worry about it.

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Am I just deceived? I think I might love him?

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[–] DrunkAnRoot@sh.itjust.works 13 points 14 hours ago (2 children)

whats wrong with game achivments?

[–] Suburbanl3g3nd@lemmings.world 7 points 13 hours ago (1 children)

For me, it's when people complain that a game/system/platform doesn't have them. Some games and systems don't need or want to gamify playing games and that's okay

[–] Orygin@sh.itjust.works 1 points 4 hours ago (1 children)

They didn't invent them. The Xbox 360 already had achievements years before them.

[–] Suburbanl3g3nd@lemmings.world 1 points 2 hours ago (1 children)

I didn't say Valve did. I said why I don't like achievement systems or, I guess more accurately, why I don't think everything needs them

[–] Klear@quokk.au -1 points 9 hours ago (1 children)

They're nothing but a skinner box that's supposed to keep you playing games for longer. It's the same type of instant gratification built into most mobile game, but applied to everything else.

[–] howrar@lemmy.ca 4 points 8 hours ago (1 children)

In a system where you pay once for the game, isn't that a good thing? It lets you enjoy the game for longer instead of making you constantly buy new games, thus spending less money for the same amount of enjoyment.

[–] Klear@quokk.au -1 points 8 hours ago (1 children)

It's meant to keep you playing after you stop enjoying said game. Besides, pay once? Shit like this is very often paired with the free-to-play and microstransactions model.

[–] yermaw@sh.itjust.works 2 points 58 minutes ago

I really dont think its that bad. I can see the argument that they should be able to be disabled for people with OCD or something. I used to feel some kind of FOMO for not 100% every game.