this post was submitted on 06 Nov 2025
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Gaming

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[–] Petter1@discuss.tchncs.de 1 points 10 hours ago

You have to test each difficulty setting multiplicating testing time and therefore costs. It is a financial balancing act on how more money to spend in development and how much more money with additional sales.

Cost of development of easy mode is direct, ready to calculate and high, but to calculate how many more sales thanks to easy mode were done is very hard

So why bother?