this post was submitted on 06 Nov 2025
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I never said there is anything wrong with easy games. I play many easy games that were designed to be easy and accessible. Games can be memorable for different reasons. I play Souls games because I love the difficulty. I also play farm sims and VNs because I love story telling and other aspects. My point is that Souls games only exist and are only memorable because of the difficulty.
I'll go back to the Rubik's cube. It was released in the 70s. It's a square puzzle that isn't flashy or intricate. Do you think it would still be relevant over 50 years later if it wasn't difficult? That doesn't invalidate other games or puzzles that survived the test of time that are much easier. The Rubik's cube was designed to be difficult as were Souls games. Without that difficulty they don't have much else to offer.