this post was submitted on 06 Nov 2025
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[–] ShaggySnacks@lemmy.myserv.one 45 points 3 days ago (4 children)

Pathologic 2 Devs

My true desire was for this town to never have a direction or goal marker, not even once. It's intellectually offensive. Who do you have to be thrust a map marker under a free person's nose, saying "Here is your goal. You're too lazy and stupid to figure it out on your own, and I am not without mercy towards lesser minds, so I'll do the work for you. Go there. Go and don't forget to thank me for choosing your goal for you. Love, The Powers That Be.

Oh you died? Here's a debuff. Oh you thought you could save scum to get around the debuff? Ha! That debuff is on all your saves.

Why? We're Russian devs. Life is brutual and hard and so should this game.

[–] The_Picard_Maneuver@piefed.world 23 points 3 days ago (2 children)

You don't know how hard you're selling me on this game.

[–] TachyonTele@piefed.social 7 points 3 days ago* (last edited 3 days ago) (1 children)

Get it. It's an experience.

(Don't bother with 1, the sequel is basically a remake)

[–] kazerniel@lemmy.world 3 points 2 days ago* (last edited 2 days ago)

And for those who don't want to play it, but still want to experience its world and themes, HBomberguy made a fascinating 2-hours video essay about the first game: Pathologic is Genius, And Here's Why

[–] Korhaka@sopuli.xyz 9 points 3 days ago

Oh you tried to mess with my saves? This isn't a battle you want to start, out come the VMs.

[–] DupaCycki@lemmy.world 3 points 3 days ago

I don't know if that was the intention, but this is great marketing for Pathologic 2. In fact, I'll look into this game later today.

Well now I want to play it