this post was submitted on 31 Oct 2025
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Linux Gaming
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Actually, a lot of modern games on Windows suffer from micro stutters and frame hitching because it’s often compiling on demand if shader compilation isn’t built in upfront in the game. A lot of games run smoother on Linux with proton because of the shader precompilation.
Also, a lot of games hide it in load screens and don't explicitly tell you. If you've ever updated a game and first run seems to be slower to load, that's the game compiling shaders for you.