this post was submitted on 24 Oct 2025
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I want to create a hobby project and release it under MIT. I work as a developer professionally and i have some clauses in my employment contract that gives any IP to my employer. My employer is open to amending these and/or adding exceptions for specific projects. Can anyone point to guidance resources on how to formulate such exceptions properly?

// EDIT: My contract is not totally strict, it refers to applicable laws and the wording is something like ‘knowledge gained through company activities belong to the company’, which is probably intentionally vague. Also: i like my job and employer and they are open to FOSS. My only concern is whether some higherups might disagree at a later point which is why i want to get the wording right. Will not spend money on a lawyer - it’s not that important to me. Thanks for sharing your experiences so far.

CC image ref.: https://thebluediamondgallery.com/legal/employment-contract.html

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[–] mic_check_one_two@lemmy.dbzer0.com 12 points 1 month ago* (last edited 1 month ago)

Disney is pretty widely known to have contracts like this. They basically boil down to “anything creative you do while employed by Disney belongs to Disney, even if you did it outside of working hours.” Because Disney doesn’t want artists, animators, writers, etc to take characters or writing with them when they quit, by claiming that it was created when they were off the clock. That would potentially run the company afoul of IP laws (the same IP laws they lobby congress to make, and wield like a cudgel against smaller creators) if an employee took a character with them when they left.

Basically, if you want to do any personal projects while employed by Disney, you either already started them before you were hired, or you’re going to have to wait until your contract is up.