this post was submitted on 21 Oct 2025
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I don't see why not, they have leveling, battle, and quest mechanics similar to JRPGs - but playable character acquisition is mostly via gacha instead of from the plot. Honkai: Star Rail is even turn-based.
An arguement can be made that gacha disqualifies it from being an RPG.
Not saying one must agree or disagree, just outlining the logical thinking on this.
I would disagree, but not strongly, since I can sorta see it too - there's ludonarrative dissonance with the PCs only affecting combat and minor exploration skills while the plot mostly happens to an NPC (the main character) and their NPC friends and enemies, some of which look and sound exactly like the PCs.
That said, I'm still making decisions and solving puzzles and advancing the plot, leveling up and farming stuff, etc.