this post was submitted on 16 Oct 2025
300 points (98.7% liked)

Comic Strips

23055 readers
2702 users here now

Comic Strips is a community for those who love comic stories.

The rules are simple:

Web of links

founded 2 years ago
MODERATORS
 

[a character is tied to a wall above flames, with weird twirly smoke tentacles in the background] Being trapped in the Torment Nexus is NOT fun

[a character gives a press conference at a lectern] We've listened to user feedback, Torment Nexus 2 will have microtransactions and will be a monthly subscription

https://thebad.website/comic/we_are_deeply_committed_to_listening_to_our_customers_feedback

https://bsky.app/profile/thebad.website

you are viewing a single comment's thread
view the rest of the comments
[–] squaresinger@lemmy.world 3 points 5 months ago (1 children)

The whole joke of the meme was that the customers clearly want one thing, but the torment nexus company doesn't implement user feedback while claiming to listen to it, implying they aren't listening to user feedback but do what they want.

I insinuated that they are listening but are purposely implementing the opposite of what the users want.

One thing that really doesn't factor into the joke of the meme or my response to it at all was whether the user of the torment nexus has the option to just quit using the torment nexus or not. It really has nothing to do with the joke or my response.

[–] Darnton@piefed.zip 1 points 5 months ago (1 children)

The thing is in most cases they aren't doing the opposite of what users want. A disappointing high number of users are perfectly fine with subscriptions and microtransactions. The most popular games are all riddled with that shit.

[–] squaresinger@lemmy.world 1 points 5 months ago

I'm not sure if "being fine" and "falling into the trap" is the same thing.

Compare e.g. sticker price vs micro transactions. Selling a game on Android for €5 is really hard. Most people won't accept spending that much money on a game from the app store (even though €5 is ridiculously low for a game in any other context).

But when in-game, the games use huge amounts of psychological tricks to get you to pay more, and people fall prey to that.

I don't think it's much of a concious choice for most people, tbh.