this post was submitted on 30 Aug 2025
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Stop Killing Games

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Stop Killing Games:

The consumer movement to stop game publishers from intentionally destroying older games with kill switches.

The goal is to reach 1 million signatures in the EU so that the european parliament will respond to the initiative that then leads to regulation that requires end-of-life plans for games to stay playable.


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[–] Rossphorus@lemmy.world 3 points 4 months ago* (last edited 4 months ago) (1 children)

The servers may include third-party licensed code that the developers don't have the rights to release

[–] JeeBaiChow@lemmy.world 2 points 4 months ago (1 children)

Then release the spec and protocols so someone else can redevelop/ reengineer it. If they need third party, they can license or reverse engineer.

[–] Rossphorus@lemmy.world 0 points 4 months ago

That's one of the methods that SKG has suggested - just publishing the server API and leaving the actual (re)implementation of the server program to the community. That still leaves a lot of work for the community but at least it's tractable, much more than reverse engineering raw network packets from scratch.