this post was submitted on 20 Aug 2025
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[โ€“] murvel@feddit.nu 10 points 9 months ago* (last edited 9 months ago) (10 children)

First previews makes the game look very complex and I'm all for it. Some notes of interest:

  • Individual pops, every human on Earth is given a class, religion, culture etc.

  • Pops are levied into armies affecting the economy

  • Every culture is represented in some way, from Europe to the east with China and the west with the Aztecs and the south with Africa

  • Start date is 1337, with the start of the hundred years war stretching 500 years forward

  • Armies are levied from the population and need to be supplied with supply lines

  • The fog of war is affected by terrain, and scouting seems essential to track enemy armies

  • Trade has been reworked from EU4

  • Plagues are represented, starting with the Black death

I haven't been following the dev diaries. Is the population mechanic like the new pop mechanic from the Stellaris 4.0 patch? I can't wait to start watching let's plays of the game and then buy it on a massive sale years later. I still have tons of achievements left in EU4, so I'm not in too much of a hurry to get EU5.

I really hope they make the estate system a lot more dynamic. It felt like it was bolted on in a DLC and just means clicking buttons and completing objectives.

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