DRM
A community for the discussion of topics surrounding DRM, Digital Rights Management.
All media that DRM can be applied on can be discussed here, for example books, movies, music or games.
Digital rights management (DRM) is the management of legal access to digital content. Various tools or technological protection measures, such as access control technologies, can restrict the use of proprietary hardware and copyrighted works. DRM technologies govern the use, modification and distribution of copyrighted works (e.g. software, multimedia content) and of systems that enforce these policies within devices. DRM technologies include licensing agreements and encryption.
Guides and useful tools
Quick and dirty way to rip an eBook from Android
2025 Guide for freeing books from Amazon (after D&T was removed)
Guide to Removing DRM From Amazon Kindle E-Books
Liberate your Kindle books before leaving Amazon (Tutorial)
How to setup Calibre to remove DRM from ebooks on Linux/Archive mirror
Guide on removing DRM from Kobo & Kindle eBooks (reddit mirror, Archive link)
Extracting content from an LCP "protected" ePub
DeDRM tools for eBooks: a plugin for Calibre for removing Adobe DRM, Obok etc.
Miscellaneous links
DRM - Frequently Asked Questions by DefectiveByDesign
Guide to DRM-Free Living by DefectiveByDesign
view the rest of the comments
Is it still being updated? If so, might have a few more names:
Itchio: maybe counts as overall contents too, even if scale tips to games?
iTunes for music. Files come as .m4a and can convert to .mp3 within ITunes itself. Accessing the store requires an Windows or Apple device with the ITunes program installed, and at least on Windows, you can open Apple Music links directly on the ITunes Store by swapping
https
forstart itms
and adding?app=itunes
at the end of the link, and then running on the DOS terminal.Fireflower Games (https://fireflowergames.com/): for games
Steam: would it count considering this list? Also for music without caveats.
Peertube: each video has a native download button from what I observed
Fanatical: mainly for book bundles
Humble Bundle: also for games
Humble Widgets: some stuff can only be found through those, and usually you need to find them manually as those widgets are made to be put in developers' sites.
Ototoy: for music; some stuff is geolocked outside of Japan, though somewhat rare from my experience
Supraph Online (https://www.supraphonline.cz/), for music. According to the guy behind IsThereAnyDeal, it's a company he sees retail stores in the Czech Republic, so appears legit, I think
Amazon US: it has a selection of DRM-free games in the store, but they seem to be slowly delisting the titles there, maybe due to most being at least about as young as Windows Vista. Also has musics in .mp3 format, but apparently with geoblocking, at least in my country.
Nigel Stanford, 6502 Workshop, Learn Japanese to Survive, Neofid's Studio, Red Candle Games and Slitherine's respective platforms. Aside from Stanford's (musics & music videos), all others are for games.
Lexaloffle Games: only familiar with the PICO-8 side of the site, so can only talk about the games posted in that part - every game can be downloaded if it has a pink cartridge icon under their games' respective web players - click the icon, download the "image" that opens, and either run or recompile through the PICO-8 player, or play through emulators.
MAME and Retroarch both make some ROMs available, according to them, with permission from the rights holders, the former through a page on their site, and Retroarch afaik only through the downloader within the frontend (maybe it's somewhere like Libretro's buildbot too, but can't remember).
Also multiple smut platforms, but unsure if I should comment further on them since, well, smut
Thank you! I'll look over the list and add them later. Yes, I'm active, but I wish more people would be active here as well :)