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Procedural generation is an interesting topic to me, as it forgoes traditional level design in favor of a bunch of formulas, rules, and random elements to make varied replayable gameplay.

One of my favorite procgen games is Dwarf Fortress, and how it creates a fully realized world with lore and history, and then places both fortress and adventures as relatively small stories in said world.

Also Deep rock galactic is great in varying its caves, from normal tunnels to massive caverns that you can only traverse using ziplines and platforms

Any other interesting procgen games?

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[-] simple@lemmy.world 20 points 1 year ago* (last edited 1 year ago)

Noita is a great one. Making a randomly generated world this consistent while simulating a million particles and not having it collapse on itself is really cool.

Despite the fact that I don't like No Man's Sky very much, its procedural generation is also pretty impressive. Planets have a lot of variety to them. It's a very pretty game.

[-] AlFalcon@lemmy.fmhy.ml 4 points 1 year ago

not having it collapse

I've dead ass had levels in this game where as soon as I load the safe zone shake my screen for minutes at a time. Like what y'all doing down there blowing all them boxes up?

[-] gumunkulus@lemmy.blahaj.zone 1 points 1 year ago

its always the damn worms, but at least you get to know about them

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this post was submitted on 16 Jun 2023
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