this post was submitted on 18 Apr 2025
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[–] accideath@lemmy.world 11 points 1 week ago (1 children)

Apparently UE5 only for rendering, the game logic still on the old gamebryo engine.

Because if done well, UE5 is fairly pretty and if it’s used just for graphics, maybe it won’t perform as badly either. The mixture of two engines tells me at the very least that the devs spent some amount of thought and time on the engine(s).

But yea, when it comes out and I find out it runs like crap on my 5700xt, I’ll just wait until Skyblivion is out. Not gonna be too long anyways.

[–] catloaf@lemm.ee 7 points 1 week ago (1 children)

That's disappointing. So it's going to have all the logic bugs of gamebryo plus that same annoying graphical feel of UE5

[–] accideath@lemmy.world 1 points 1 week ago (1 children)

Depends on how much work they put into the graphics. Sure, if they keep UE at default settings, it’ll look like any run of the mill UE5 game. But if they cared enough to combine two engines, maybe they also cared enough to actually make UE5 look and feel more unique and more Elderscrolls-y..

Also, keeping gamebryo for logic might be a good thing to make the game feel more like the original.

[–] vxx@lemmy.world 3 points 6 days ago (1 children)

It's Bethesda. They probably did it in a couple months trying to recoup money after the Starfield desaster.

[–] accideath@lemmy.world 3 points 6 days ago

It’s not actually done by Bethesda though but by Virtuos Games, which have both a history of making excellent remasters and miracle ports, and remasters that were very buggy at release.