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submitted 1 year ago* (last edited 1 year ago) by Bilu47@lemmy.world to c/linux_gaming@lemmy.world

Hi there, I'm posting here because it's more underground compared to Reddit (since I think that the dev wouldn't like it to get mainstream attention).

There is an open-source WC3 engine called Warsmash (made using LibGDX): https://github.com/Retera/WarsmashModEngine

( Discord server: https://discord.com/invite/ucjftZ7x7H )

I thought I might share it here, if anyone is interested in participating in its development. There isn't a Flatpak version yet and it also misses some features e.g.

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[-] bgtlover@linuxrocks.online 14 points 1 year ago

@woelkchen @Bilu47 I recommend that thing would be under the gpl, but to each their own

[-] Bilu47@lemmy.world 7 points 1 year ago* (last edited 1 year ago)

Maybe you can convince him why GPL is better? He is usually quite active in the Discord server.

[-] Parodper@foros.fediverso.gal 1 points 1 year ago* (last edited 1 year ago)

If the author really wants Blizzard to use his code then he doesn't have much of a choice. Although since it has a GPL library the whole project is distributed under the GPL.

[-] haagch@lemmy.world 2 points 1 year ago

As the copyright owner you can do whatever you want. You can make your code gpl and give (written) permission to only blizzard to use the code under a different license.

You'd need a CLA for potential contributors though and I have no idea what courts think about it (not a lawyer, not legal advice).

this post was submitted on 27 Aug 2023
281 points (98.6% liked)

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