1236
submitted 1 year ago by simple@lemm.ee to c/linux_gaming@lemmy.ml

Happy birthday, Proton!

you are viewing a single comment's thread
view the rest of the comments
[-] DefinitelyNotAPhone@hexbear.net 4 points 1 year ago

Games have to talk to your operating system to have it tell your GPU to draw lots of funny pictures that come together to make up the graphical portions of the game. Game developers do not want to do this directly, because talking directly to the OS is hard. As such, games talk to graphical APIs like Vulkan or DirectX to do the hard bit for them.

For years almost all games used DirectX, which is made by Microsoft. This gave Windows a virtual monopoly on PC gaming because they weren't about to let their competitors use their API. Then Vulkan came out, which was designed from the beginning to be OS-agnostic, sending us to the promised land of games that could (with some other efforts) run on any machine, anywhere.

this post was submitted on 21 Aug 2023
1236 points (98.7% liked)

Linux Gaming

15898 readers
51 users here now

Gaming on the GNU/Linux operating system.

Recommended news sources:

Related chat:

Related Communities:

Please be nice to other members. Anyone not being nice will be banned. Keep it fun, respectful and just be awesome to each other.

founded 4 years ago
MODERATORS