15
๐ฝ - 2024 DAY 14 SOLUTIONS - ๐ฝ
(programming.dev)
An unofficial home for the advent of code community on programming.dev!
Advent of Code is an annual Advent calendar of small programming puzzles for a variety of skill sets and skill levels that can be solved in any programming language you like.
Solution Threads
M | T | W | T | F | S | S |
---|---|---|---|---|---|---|
1 | ||||||
2 | 3 | 4 | 5 | 6 | 7 | 8 |
9 | 10 | 11 | 12 | 13 | 14 | 15 |
16 | 17 | 18 | 19 | 20 | 21 | 22 |
23 | 24 | 25 |
Icon base by Lorc under CC BY 3.0 with modifications to add a gradient
console.log('Hello World')
Python
I was very confused when I saw the second part. I was like "how the fuck am I supposed now how that shape will exactly look like?" I looked a couple of initial shapes all of which looked sufficiently random. So I constructed x and y marginal distributions of the robots to impose some non-symmetry conditions.
My initial attempt was to just require maximum of x marginal should be at the centre but the sneaky bastards apparently framed the tree and tree was shorter than I expected (realised this only later) so that did not return any hits. I played around a bit and settled for: most of the maximums of x marginal should be near the centre and y marginal should be asymmetric. I still had to play around with the thresholds for these a bit because initially there was a couple of shapes (some repeating every 100 cycles or so) that satisfied my requirements (I had a part which actually outputted found shapes to a text file but then removed that in the final code). So it wasn't %100 free of manual labour but I can say mostly...