this post was submitted on 13 Dec 2024
38 points (100.0% liked)
Games
16920 readers
798 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Oh. They got Kamiya to direct this.
The trailer is basically nothing, but that's probably good news. This should not be an Okamiden situation.
Fuck Okamiden.
It's confirmed on official Capcom X account that the wolf on the teaser is in fact Amaterasu and that we will play her, not an adult version of chibiterasu, so yay sorry for Okamiden fans but it seems the game is being removed from canon.
The change of protagonist was the least of that game's problems honestly. It could have been a good game with a totally different character.
Really it was supposed to be a sequel but it played like a bad commentary track on the first game.
The kid characters (more like bad clones) were uninteresting, they went to the exact same places, to meet the exact same people that weren't doing anything but reminisce Okami's events.
The very few new elements were so boring. New enemies were a brownish generic mess, made even more obvious during the time travel bit where we get to fight enemies with the old, vastly more creative designs.
And of course on the purely technical aspect, they fucked up by trying to replicate exactly the environments of the original on a DS, because the way they did it was hacking them into extremely tiny spaces with long loading times between them, ruining the pace. They should have made a game adapted to the DS to begin with, even if it meant scaling down some things.