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[-] Valmond@lemmy.world 6 points 2 days ago

Try to run photoshop or 3dsMax on linux. It just doesn't work

Krita and Gimp are maaaaaybe up to the job if I invest enough time but blender is clearly not a replacement for 3dsmax.

[-] fruitycoder@sh.itjust.works 2 points 2 days ago

Huh, I normally hear the opposite. What are some features of 3dsmax that blender is missing for you?

[-] Valmond@lemmy.world 1 points 1 day ago

You hear the opposite? Which opposite? One opposite: no, blender do work on windows.

There isn't a one feature missing, it's the whole soft that's a hot mess and the UX is made by someone hating good clear interfaces. Like make a 20mm side cube with every side a 4x4 grid, now work on those vertices (add, split, move). Make some boolean operations. Make bones. Rig them. Map it. Animate it. Export to b3d with normals, binormals and animations. Good luck with that.

I usually fall into the pit every other year and installs it. It has become something of use I guess, but last time I tried it it was sure way behind my legal copy of 3ds from idk 2000-ish.

[-] fruitycoder@sh.itjust.works 2 points 1 day ago

Sorry I should have specified. That Photoshop is irreplaceable but Blender is pretty good for professional use.

Thanks for sharing, sorry your work flow and experience is messy with it. I'm just a part of the community, but it's always interesting to hear where different work flows do and don't work for others.

UX and front ends is such a fuzzy field for me to wrap my head around. So much is done by intuition before hand or after viewing analytics.

[-] Valmond@lemmy.world 2 points 1 day ago

Yeah no problem, and I'll be there installing it again a year or two frim now I guess :-)

Is there at least a simple way doing boxes (tubes, spheres, ...) of a specific size and position plus boolean operations?

That way I could start (again) to try to learn it by using it for my 3D prints.

[-] mrvictory1@lemmy.world -1 points 1 day ago
[-] Valmond@lemmy.world 3 points 1 day ago

I don't know why someone downvotes you.

I felt it was easier to have a dedicated crap-pc running windoze for photoshop lol :-)

[-] Mango@lemmy.world -3 points 2 days ago

What's that got to do with Linux? That's a Photoshop or 3dsMax problem. There's nothing about Linux getting in the way. It's Adobe telling you no. Your dependence on Adobe isn't a Linux problem.

[-] fruitycoder@sh.itjust.works 4 points 2 days ago

The whole UX of using a computer is a collaborative project between hardware, os, and apps (and maybe networks). Any friction in that process is born in part by both sides.

I know what you are saying, and fuck Adobe, but the friction of Adobe products not working well on Linux is because Linux isn't made to work well with corporate driven drm software. Unlike Microsoft, the Linux foundation isn't likely to make a backroom deal to ensure that Linux will be developed in a way to keep their drm private and help them strip the rights of their users.

That leads to friction it is Linuxs fault for not accepting Adobes bs here. As it is also Adobes fault for sacrificing technical excellence in lu of artificial scarcity.

[-] Mango@lemmy.world -4 points 2 days ago

You're wrong. It's not collaborative. It's competitive. Only open source is collaborative. There doesn't need to be any secrets or DRM. That shit is what's wrong. Worse than wrong, it's bad.

Linux isn't a person. It "accepts" literally anything. Nobody needs to accept Adobe's BS. The industry is dragged down by them, not propped up.

[-] fruitycoder@sh.itjust.works 3 points 1 day ago

There are frenemies in the some markets for sure. But no "the marketplace" is a collaborative thing, corporations are collaborative ventures, etc

Almost every human experience is marked by systems of collaboration, even if competition is also allowed within that system.

Also agreed, and again fuck Adobe.

[-] Mango@lemmy.world 1 points 1 day ago

Yeah, I get that a lot of these groups gotta work together, but there's just way too damn much leverage bullshit going on. Things could be so much better with a totally open source world. Restricting copying and features that companies don't want us to have just kills the romance of digital goods being infinitely copyable.

[-] fruitycoder@sh.itjust.works 1 points 1 day ago

No doubt. The gap between designers and non technical users is a collaborative space that doesn't seem to me meet by foss but does seem meet by companies like Adobe using the massive amount of feedback sources and teams of designer does meet.

I, a "technical" user, find FOSS UX way better to me, but I can read and underatand issues on git, make merge requests, and even read some code to grasp how something should be working. That UX for shaping the actual program UX doesn't work for the "non-technical" crowd.

Sorry if I'm just ranting now lol, it's just something I keep trying to iterate when these issues pop up, hoping something comes up with a good solution.

So far it's education (grow the technical user base and bam better UX for FOSS!), commercial support and have support feedback for users, and maybe adaptive UXs using some kind ml feedback mechanism.

Honestly though we are doing the former and money is the limit to success (why pay for free? Is a hard sell for a product that isn't quite what someone wants yet).

The latter I just haven't seen a clean enough setup to start hacking with myself, and honestly means getting the metric collection for a lot of FOSS apps squared up first.

[-] candybrie@lemmy.world 5 points 2 days ago

If your OS is competing instead of collaborating with the hardware and apps, that's gonna be a bad experience.

[-] Mango@lemmy.world -1 points 2 days ago

Welcome to Apple and Microsoft. It's a bad experience, but you'll pay because all your friends are jumping off the same bridge.

[-] Valmond@lemmy.world 3 points 2 days ago
[-] Mango@lemmy.world 0 points 1 day ago
[-] Valmond@lemmy.world 3 points 1 day ago

That means it won't argue in bad faith

[-] Mango@lemmy.world 0 points 1 day ago

What are you talking about?

this post was submitted on 29 Oct 2024
735 points (86.9% liked)

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