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Baldur's Gate 3 PC tech review: polish that puts other AAA games to shame
(www.eurogamer.net)
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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The title is so clickbaity and dicksucking... The game is great in all areas except the polish. The amount of bugs is staggering, and almost all of them are not things you can easily ignore. It does not put AAA games to shame. It doesn't even put AA games to shame.
I feel like the UX/UI also needs a lot of work. Tooltips missing important information, an inability to see what future levels in a class/subclass grant me (making it much more difficult to make an informed decision there), I can't view the inventory/character sheets of companions not currently in my party (requiring four steps of starting dialogue just to check items on a person and swap back to my original party member), a lack of explanation on how things are calculated or what your proficiency bonus is/comes from, etc. Not even counting the numerous visual bugs in the UI, or how the UI just seems oddly sluggish at times for no discernible reason.
I'm genuinely loving a ton of the game. But interacting with the interface is a constant low level annoyance that pulls me out of the experience just a bit all the time and noticeably detracts from my enjoyment as a result.