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[-] meisterlix@feddit.de 6 points 1 year ago

What I'm not getting is, why are they closing all those game studios after one failed game? Everyone is going to fail sometimes, this does not seem sustainable

[-] g00@sh.itjust.works 10 points 1 year ago

The success of the Gollum game was really needed, financially. They barley got by with their niche point and click games.

[-] meisterlix@feddit.de 2 points 1 year ago

I wasn't aware of that, thank you!

[-] HerrLewakaas@feddit.de 3 points 1 year ago

Developing a game of that scale is a huge financial investment. If it doesn't pay out you gotta lay off people unless you've got a gigantic war chest full of money, which unfortunately German tax law makes quite hard because you pay taxes on that war chest just for having it

[-] OddFed@feddit.de 1 points 1 year ago

Well, I think there is a difference between "underdelivering" and exposing the company to a risk of lawsuits.

this post was submitted on 01 Jul 2023
281 points (98.0% liked)

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