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submitted 2 months ago by simple@lemm.ee to c/gaming@lemmy.world
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[-] Maultasche@lemmy.world 4 points 2 months ago

That's what I like about raid bosses in Star Wars: The Old Republic where the difficulty changes most of the boss mechanics

[-] yamanii@lemmy.world 1 points 2 months ago

That would be great for me since what I hate about raiding in MMOs is precisely that bosses feel more like a puzzle than a skill check with various moments of instakill if you didn't figure out what to do in under 30 seconds.

this post was submitted on 03 Sep 2024
783 points (98.9% liked)

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