this post was submitted on 05 Aug 2024
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World of JRPGs

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[–] RightHandOfIkaros@lemmy.world 2 points 2 years ago (1 children)

Too bad this one skips Xbox as well. Sure wish Asian developers would stop looking only at Asian markets when determining what platforms to make games for and just drop for all platforms. The cost of outputting to Xbox cannot be such a substantial cost that they would lose money doing it.

[–] tamlyn@lemmy.zip 4 points 2 years ago (1 children)

If you look at the mobile game fate grand order, it makes about 60% fo it's revenue in japan and the rest is china and the global server. And fate itself as an anime franchise it for sure a lot bettern known in japan as well. I'm aware they look a lot a the japanese market first and mostly at all, as you mention, but for this title it makes a bit mor sense as part of a big franchise bettern known by their own adience. Still i hope the best for the Xbox plattform for japanese games.

[–] RightHandOfIkaros@lemmy.world 1 points 2 years ago

Yeah, but of course FATE isn't going to do well outside of Japan. There is no marketing outside Japan, and what little products are actually available have little to no information or context for potential audience to know what is even going on.

Its like an inside joke, its only funny to people in on the joke. You can tell it to someone else but they aren't going to get it unless you explain it.

Asian developers commonly ignore Xbox, they were always dismissive of the platform even in 2001. I mean, part of it is obviously a little bit of xenophobia and a little bit of nationalism. Like how Americans feel about American made products compared to "Made in China" products. Its just depressing that even after the Xbox 360 beat the PS3 during its era that Asian developers still mostly ignore Xbox. They reason that Xbox players don't buy their games but its like, yeah, of course we don't buy your games. You don't sell them to us.