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this post was submitted on 19 Jul 2024
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That's what the BSOD is. It tries to bring the system back to a nice safe freshly-booted state where e.g. the fans are running and the GPU is not happily drawing several kilowatts and trying to catch fire.
No try-catch, no early exit condition checking and return, just nuke the system and start over?
what do you propose, run faulty code that could maybe actually nuke your system, not just memory but storage as well?
Catch and then what? Return to what?
Windows assumes that you installed that AV for a reason. If it suddenly faults, who's to say it's a bug and not some virus going ham on the AV? A BSOD is the most graceful exit you could do, ignoring and booting a potentially compromised system is a fairly big no-no (especially in systems that feel the need to install AV like this in the first place).
A page fault can be what triggers a catch, but you can't unwind what a loaded module (the Crowdstrike driver) did before it crashed. It could have messed with Windows kernel internals and left them in a state that is not safe to continue. Rather than potentially damage the system, Windows stops with a BSOD. The only solution would be to not allow code to be loaded into the kernel at all, but that would make hardware drivers basically impossible.
BSOD is the ultimate catch statement of the OS. It will gracefully close all open data streams and exit. Of course it is not the usual exit so it gives a graphic representation of what not have gone wrong.
If it would have been nuking it wouldn't show anything.