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submitted 11 months ago* (last edited 11 months ago) by WhoRoger@lemmy.world to c/playstation@lemmy.world

Hello. Have some tea, take a cookie *), tell us something.

  1. What was your first PS console? (If you've only played one on a trade show, or are only thinking of maybe getting one, that's cool too.)

  2. Your favorite game?

  3. An underrated game or one everyone should try?

  4. Any particular memories?

  5. Playing anything at the moment?

*) Yea ok you can have another. Keep in mind they're virtual.

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Sentient (lemmy.nz)
submitted 11 months ago by Badoker@lemmy.nz to c/playstation@lemmy.world

There's this old game called Sentient I used to play that was... not bad, not good, just ahead of its time really. You played as a medic aboard a space station that's generally going to shit - there's a disease outbreak, the captain's been murdered, and you're dangerously close to crashing into the sun - welcome aboard!

You walked around the station in first person, but interacting and talking to characters was done through the old text adventure system - Talk to [character] about [subject], Pick up [object], Examine [environment], and so forth. You could also change your character's facial expression to change how they delivered each line - smiling when asking someone to give you an item would be a polite question, frowning would be barking an order. It had no actual effect on the gameplay, and I only ever used it when the generic straight-faced dialogue for the character got repetitive. The game was also open world, or an early attempt at it - you were free to roam the station as you wished (though there were no sidequests in the modern sense) and there was usually more than one way to complete each leg of the branching, multiple-ended story (but only one would be practical).

Like I said, it wasn't bad. But it was an absolute pain in the ass to play. One of the main realism points the devs had was that most things in the station happened in real time, and characters would follow their own routines moving around the station. The problem with this was that there was no in game clock, map, or any other method to keep track of the time or what point of their routine characters would be at. Several of the missions in the early game are fetch quests - which would be a lot simpler if you didn't need to find both the person to give you the item, and the person to take it to. There's a slight relief in the fact that you can ask other characters you came across if they knew where [character you want] is, and if they do you can ask them to walk you there. But even this is flawed - since walking takes time, you'd often walk to where they were at a previous point in their routine. When this happens, the character guiding you just shrugs, says they thought [character] would be here, and goes back to their own routine. Back to wandering for you!

Unfortunately, crashing into the sun also happens in real time, and it's what really bites this game in the ass. For your first dozen or so playthroughs, while you're wandering around trying to figure out the layout of the station and where each of the key characters can be found (there's quite a few of them over the course of the game), you'll last around 30-60 mins before an alarm sounds, the station falls into the sun, and everything explodes. Should you make it past the initial quests of stabilizing the ship's orbit and stopping the ship from Actively Crashing Into The Sun, that only gives you an extra couple of hours (depending on choices further down the line it can be extended further, though) to complete the rest of the story before the orbit destabilizes once more and the ship Actively Crashes Into The Sun again. Combine this with the aforementioned hell that is locating the characters you need to talk to, and you can find yourself losing during the final stretch of the game just because you got lost one too many times and had to chase after people. Ask how I know. At least beating the game can be done pretty quickly, between 3-10 hours depending on which ending you take and how much of the map/character routines you already know. Playing this game is like Groundhog Day, if Groundhog Day was set in space and involved crashing into the sun.

It might sound odd to shit on a game so much and still say it's one of my favorite PS1 titles, but it is. For one, the layout just feels right. The environment feels not quite claustrophobic, but tight enough that it feels like a realistic future space station. Hallways are wide enough for one person walking each way, but nothing else. Quarters come with a bed, a shower if you're lucky, and a desk if you're really lucky. There's also only around 50 characters on the station - enough to be a believable staff for a station of this size and stop the map from being empty, but not too many that the devs couldn't give everyone unique roles and routines. I even like the map, though I shat on it earlier - though it does take a lot of getting used to and I would recommend drawing your own copy as you go.

Even though there's no side quests, there's a few subplots to explore as you progress through the story and you do need to complete a few of the different endings to get the full picture of what's happening aboard the station. Whether or not you encounter these plotlines depends on not just the route you're currently on, but the ability for other characters to find you while walking around, so you can miss out on plotlines by simply being in the wrong place at the wrong time, or get involved in one the same way. Rather than having one Good Ending, a couple of Bad Endings, and a few Neutral Endings, there's multiple ways to save the station, escape the station yourself (or with friends), and/or crash it into the sun. The closest you get to a 'Golden ending' is the one that gives you the highest score (Yeah, there's a scoring system just like the old Sierra text adventures. I don't get how it works though.), though that does involve completing most of the subplots and saving everyone, so it's kind of golden in a way.

I guess what I'm saying is that I'd love to see this game remade somehow, whether that's an overhaul mod, a modern recreation, or a spiritual successor of some kind. One with all the features modern open world adventure games expect, like a map, clock, and a quest tracker of some kind (If you take a break from playing and forget what you're currently up to, by the time you're back on track you've crashed into the sun). Very few of the reasons the game is bad are because of the story and world itself, rather, because the proper way to do an open world adventure game just hadn't been invented yet. I think if the game could just have those few minor tweaks I think it could definitely be one of those games that could be a cult classic.

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Spider-Man 2 Pre-Orders live (media.readit.buzz)
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submitted 11 months ago by sceeba@kbin.social to c/playstation@lemmy.world

Perfect for Sunday vibes.
"A selection from the "PlayStation jungle mix"; a jungle retrospective as heard across the PlayStation/PS1/PSX game catalog (1994-2004)*

Timestamps:
0:00:00 theme of suzuka (f1 racing championship)
0:02:17 08 (zeus carnage heart second)
0:04:03 horizon (moon remix rpg adventure)
0:05:59 beats from above (klonoa - door to phantomile)
0:08:00 (jojo's bizarre adventure)
0:09:23 dark ages 1 (norse by norsewest - the return of the lost vikings)
0:11:15 05 (ford racing)
0:13:46 bgm03 (g-police)
0:15:29 7 (barbie super sports)
0:17:02 (diver's dream)
0:18:32 28 (pro pinball big race usa)
0:20:13 quiet curves (r4 - ridge racer type 4)
0:23:04 03 (rushdown)
0:25:02 bgm16 (ling rise)
0:27:07 4 (ronaldo v-football)
0:29:05 11 (lattice 200ec7)
0:31:06 how do you think (planet dob)
0:34:02 winner takes all (sengoku cyber - fujimaru jigokuhen)
0:36:34 ending (sengoku cyber - fujimaru jigokuhen)
0:38:02 cosmic surfin' (planet dob)
0:40:09 08 (sydney 2000)
0:42:34 08 (devil dice)
0:43:21 bgm21 (raycrisis - series termination)
0:45:12 free fishing menu (fisherman's bait 3)
0:46:32 60 unknown title 4 (zill o'll)
0:46:51 52 (raystorm)
0:48:30 theme of magny-cours (f1 racing championship)
0:50:14 montage (ace combat 3 - electrosphere)
0:52:12 boss - musashi (soul of the samurai)
0:53:12 boss - monster karasu (soul of the samurai)
0:55:04 16 keep challenging (lord of fist)
0:57:05 19 (uchuu goushouden - bakuretsu akindo)
0:58:06 main theme (t kara hajimaru monogatari)
0:59:47 temple of ghosts (threads of fate)
1:01:47 save & load (racing lagoon)
1:02:35 free area (juggernaut)
1:04:39 11 (devil dice)
1:06:09 silver stream (rage racer)
1:08:08 ending 1 (dance dance revolution 5thmix)
1:08:56 gentle stress [amd sexual mix] (dance dance revolution 3rdmix)
1:10:23 20 (monaco grand prix)
1:11:40 mt katatsumuri (persona 2 - eternal punishment)
1:13:15 double clutch (wangan trial)
1:14:49 cygnus rift (need for speed - high stakes)
1:16:54 hiding place [comfortable mix] (parasite eve 2)
1:18:58 searching for love (gamera 2000)
1:21:09 06 (puma street soccer)
1:22:20 theme of hockenheim (f1 racing championship)
1:24:42 theme of monte carlo (f1 racing championship)
1:26:00 alcajazz theme (aironauts)
1:28:13 menu theme (toca 2 - touring cars)
1:31:19 bgm02 (anna kournikova's smash court tennis)
1:33:11 01 (lifescape 2 - body bionics)
1:34:33 flight theme_trick trail (no fear downhill mountain biking)
1:37:06 in-game 4 (wreckin' crew)
1:39:25 03 sentidub (sentient)
1:41:58 car setup (michelin rally masters - race of champions)
1:43:25 33 (pro pinball big race usa)
1:43:54 discovery (kaze no notam)
1:45:33 epilogue (r4 - ridge racer type 4)
1:46:28 02 (tank racer)
1:49:17 bgm07 (naniwa wangan battle)
1:51:32 silhouette dance (r4 - ridge racer type 4)
1:53:34 breaks [remix] (music 2000)
1:55:40 some kinds of love (planet dob)
1:58:21 blame [grooverider jeep mix] (gran turismo 2)
2:01:42 dark ruins (ape escape)
2:03:36 score ranking (zanac x zanac)
2:05:39 snowfield story (zanac x zanac)
2:07:40 design the skyline [against gravity mix] (jet de go)
2:09:25 lucid rhythms (r4 - ridge racer type 4)
2:11:30 queen's (racing lagoon)
2:13:10 04 (fox junction)
2:14:39 secret life (rollcage stage 2)
2:16:30 loop demo (racing lagoon)
2:17:46 raceway (speed punks)
2:19:57 type a (billiards)
2:21:36 fright flight [parappa's version] (um jammer lammy)
2:23:11 reach air burst (moon remix rpg adventure)
2:24:42 bgm09 (raycrisis - series termination)
2:25:49 can you dig it (dancing stage featuring true kiss destination)
2:27:22 chilling fields (team buddies)
2:29:45 the cube (dance dance revolution 5thmix)
2:31:21 sometimes i breath (planet dob)
2:33:57 06 (rushdown)
2:36:02 04 (olympic summer games)
2:38:02 stadium (speed punks)
2:39:37 midnight yoghurt (pop'n music 6)
2:41:00 flo jack (dance dance revolution 2ndremix append club version vol 1)"

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We follow Detective Cole Phelps of LAPD (Los Angeles Police Department) and his various partners, who are tasked with various missions and cases to solve in 40s Los Angeles, filled with secrets that should have been left alone. Will Phelps look at the darkness and survive? Or will the Noir atmosphere look back and engulf him?

Disponibile anche in italiano 🇮🇹

https://blisscast.wordpress.com/2023/06/22/la-noire-my-journal-page-57/

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cross-posted from: https://lemmy.world/post/660240

This is Kinetica for the ps2, Santa Monica Studios first game on the ps2. Tell me I'm not alone lol, I feel like I'm the only one who knows this game even exists. 🥲

I made a community for it over at Kinetica. Please join me over there if anyone is interested!

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submitted 10 months ago* (last edited 10 months ago) by CthulhuDreamer@lemmy.world to c/playstation@lemmy.world
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submitted 10 months ago* (last edited 10 months ago) by WhoRoger@lemmy.world to c/playstation@lemmy.world

Hey everyone,

This community has been up for 3 weeks, and it's a small and cozy place. I personally think it's fine if there isn't a lot of activity, these consoles are already "retro" after all. People can still write and if you're subscribed, you'll see it, so it's not like posts become invisible.

That said, would you prefer that we have some extra activity here to keep things lively? Such as weekly, bi-weekly or monthly discussions on some particular topic? Or something like a reading club, to check out a particular game? Or some other idea?

Next, should we have a megathread for collections and pickups? I personally think we should, as most communities/subs for specific older consoles tend to only have these kinds of posts, and I'm not a huge fan of that (maybe I'm just jealous).

Next next, should we have PS5-specific content here? I've not been deleting anything, but now that !ps5@lemmy.ml is operational (and a few others), I don't see why not keep this community for "everything else" besides PS5.

Finally, I could use a backup mod or a few. Nothing bad is happening here, so there's no work for the time being (unless you want to be very active in posting etc.). My intent is to keep the community friendly but also allow a bit of rowdiness, as people can be passionate or have a bad day, so I don't like being too hasty with bans. Just gotta keep it civil in general. Either way, everyone is 100% nice here, so that's just theoretical.

Let me know if you'd like to be a mod. At this time I can only take users of lemmy.world to avoid bugs and incompatibilities that stem from federation. We can expand again later as things get smoother.

Anything else, lmk.

Thanks.

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submitted 10 months ago by PBPunch@lemmy.world to c/playstation@lemmy.world

Call of Duty: Black Ops Cold War Cross-Gen Bundle | PS4, PS5

Black Ops Cold War drops fans into the depths of the Cold War’s volatile geopolitical battle of the early 1980s. Come face-to-face with historical figures and hard truths as you battle around the globe in iconic locales like East Berlin, Vietnam, Turkey, Soviet KGB headquarters and more. As an elite operative, follow the trail of a shadowy figure on a mission to destabilize the global balance of power and change the course of history. Descend into the dark center of a global conspiracy alongside iconic characters Woods, Mason and Hudson, as well as a new cast of operatives attempting to stop a plot decades in the making. Beyond the Campaign, Cold War brings an arsenal of weapons and equipment into the next generation of Multiplayer and Zombies experiences. Cold War brings an arsenal of weapons and equipment into thrilling Multiplayer and Zombies experiences.

Alan Wake Remastered | PS4, PS5

Return to the mysterious town of Bright Falls in this remaster of the award-winning cinematic action game from Remedy Entertainment (Control, Max Payne), featuring overhauled visuals and new features. Troubled author Alan Wake embarks on a desperate search for his missing wife, Alice. Following her mysterious disappearance from the Pacific Northwest town of Bright Falls, he discovers pages of a horror story he has supposedly written, but he has no memory of. Wake is soon forced to question his sanity, as page by page, the story comes true before his eyes: a hostile presence of supernatural darkness is taking over everyone it finds, turning them against him. He has no choice but to confront the forces of darkness armed only with his flashlight, a handgun and what remains of his shredded mind. His nightmarish journey to find answers to the mind-bending mystery he faces will lead him into the terrifying depths of the night.

**Endling – Extinction is Forever | PS4, PS5 **

Experience a world ravaged by mankind through the eyes of the last fox on Earth in this eco-conscious adventure. Discover the destructive force of the human race as it corrupts, pollutes and exploits the most precious and valuable resources of the natural environment day by day. Explore various 3D side-scrolling areas and defend your tiny furballs, feed them, watch them grow up, notice their unique personalities and fears and most importantly, help them to survive. Use the cover of night to stealthily guide your litter towards a safer place. Spend the day resting in an improvised shelter and plan your next move carefully – it could be the last for you and your cubs.

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submitted 10 months ago by PBPunch@lemmy.world to c/playstation@lemmy.world

Anyone looking forward to trying Baldur's Gate 3 when it drops?

I will be getting into it but most likely not on release because I will be busy with my backlog around that time.

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submitted 10 months ago by PBPunch@lemmy.world to c/playstation@lemmy.world

Anybody play through the DLC yet?

Thoughts?

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The prior owner was a teenager, so you can do the math about why it was this bad. But I also have to say that Sony clearly made so many design flaws with the "fat" PS3. The shape of it was clearly meant for aesthetics, and not function. There are so many hidden places for dust to collect, and the airflow pattern isn't optimal. These things are notorious for overheating.

Even after I cleaned it and replaced the thermal paste, it still runs pretty loud.

Unfortunately, a ton of games are still locked on the PS3 and not even available on PS+ Premium streaming, so having a PS3 is one of the only ways to enjoy those games (besides emulation).

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submitted 10 months ago* (last edited 10 months ago) by sceeba@lemmy.world to c/playstation@lemmy.world

A selection from the "PlayStation jungle mix"; a jungle retrospective as heard across the PlayStation/PS1/PSX game catalog (1994-2004)

  • All music rights belong to their rightful owners.
  • Visuals are from Bust A Groove 2

Timestamps: part 02

0:00:00 bgm1 (kyoro-chan no purikura daisakusen)

0:01:44 spaced out (beatmania append 4th mix)

0:02:28 39 (pro pinball big race usa)

0:03:23 (snatcher)

0:04:04 level 15 (looney tunes - sheep, dog 'n' wolf)

0:05:21 on your way (r4 ridge racer type 4)

0:07:11 6 (jimmy johnson's vr football '98)

0:08:07 dial m17 (planet dob)

0:10:43 title screen (jackie chan's stuntmaster)

0:11:12 star fall night (racing lagoon)

0:12:11 level 8 (looney tunes - sheep, dog 'n' wolf)

0:13:13 (anna kournikova's smash court tennis)

0:15:10 (trick'n snowboarder)

0:16:47 level 12 (looney tunes - sheep, dog 'n' wolf)

0:18:01 rugged ash (dance dance revolution 2ndremix append club version vol 2)

0:18:56 main menu themes (j's racin')

0:19:53 09 (shellshock)

0:21:26 14 (pink panther - pinkadelic pursuit)

0:22:35 south yokohama (racing lagoon)

0:24:42 aqua capital_trick mode 3rd pass (burstrick wake boarding!!)

0:26:30 affection for beauty (moon remix rpg adventure)

0:28:18 hotel demonique (johnny bazookatone)

0:29:30 tv studio (looney tunes - sheep, dog 'n' wolf)

0:30:45 07 (the powerpuff girls - chemical x-traction)

0:32:21 stream (beatmania append gottamix 2)

0:34:03 (gallop racer 3 - one & only road to victory)

0:35:28 08 (pink panther - pinkadelic pursuit)

0:36:34 finding a new world (beatmania append 5th mix)

0:37:42 intro (tony hawk's pro skater)

0:37:54 roof top level 3 (jackie chan's stuntmaster)

0:40:09 chinatown boss chef (jackie chan's stuntmaster)

0:41:39 new york (auto destruct)

0:43:39 12 (blade arts)

0:45:15 06 (time crisis - project titan)

0:46:52 07 (blade arts)

0:48:52 roof top level 2 (jackie chan's stuntmaster)

0:50:25 ave maria (beatmania append 5th mix)

0:52:02 (urban chaos)

0:52:49 13 (dreams to reality)

0:53:45 (rescue shot)

0:55:19 01 (championship surfer)

0:57:02 crossing the line (danger girl)

0:58:28 (ganbare goemon - kurunarakoi! ayashi geikka no kuroikage!)

0:59:21 12 (grand theft auto - mission pack #1 - london 1969)

1:00:31 roof top level 1 (jackie chan's stuntmaster)

1:02:13 mission 5 (007 - racing)

1:03:43 deactivate the missiles (chase the express)

1:05:14 (incredible crisis)

1:06:31 (incredible crisis) part 03

1:08:26 double cross (rollcage stage II)

1:11:20 control (rollcage stage II)

1:13:06 11 (rushdown)

1:15:52 (nba shootout 2001)

1:17:10 tough at the top [origin unknown remix] (rollcage)

1:18:49 abracadabra (rollcage)

1:20:15 halifax (rollcage stage II)

1:22:45 12 (rushdown)

1:24:04 king of the beats (rollcage)

1:26:49 keep hope alive [ak1200's wild ride] (n2O - nitrous oxide)

1:30:20 naked funk (rollcage stage II)

1:32:29 game [another] (beatmania append club mix)

1:33:23 imaginary forces (rollcage stage II)

1:36:01 the terrorist (knockout kings 2001)

1:37:42 26 (pro pinball big race usa) 1:38:01 feel (rollcage)

1:39:23 intro (toca 2 - touring cars)

1:40:19 bamboo lounge [peshay remix] (rollcage)

1:41:54 cool manoeuvre (rollcage)

1:43:23 04 (ihra motorsports drag racing)

1:45:09 comin back [front bc's comin twice remix] (n2O - nitrous oxide)

1:46:39 04 (tank racer)

1:48:28 hide u (fifa football 2003)

1:49:23 down draught (johnny bazookatone)

1:50:52 07 (forsaken)

1:52:23 track 4 (test drive le mans)

1:54:11 de-ja-view (infinity)

1:55:23 in-game 5 (wreckin' crew)

1:57:32 sole sentiment (rollcage)

1:58:40 race music 6 (sno-cross championship racing)

2:00:57 pride (fifa football 2003)

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They managed to emulate the PS3 with its almost infamous CPU so this should be no problem for them.

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I've managed to find plenty of different shells from coloured to transparent to coloured transparent but this is all looking around on Aliexpress and the like and I've found either PS2 slim cases in super limited colours (mainly just clear), and my search for a 3d scanned case has come up fruitless as most models are display purpose only (or RaspberryPi sized) Has anyone got a proper inside and out 3d file of the FAT case, or knows of a site that sells them pre-made?

I know it's an expensive process, but I've seen the quality of work that comes out of PCBway and would absolutely love to run an old school transparent purple case my modded console to match the Dbrand PS5 transparent cases I've got in the mail.

Cheers

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submitted 10 months ago* (last edited 10 months ago) by 47_Alpha_Tango@lemmy.world to c/playstation@lemmy.world

In the last update to Burning Shores a memorial to the late, great Lance Reddick was added. Unfortunately as it’s on the DLC map it’s only accessible to players on PS5.

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If you wish to show us your gaming shelf, or you just brought in a haul from a bargain bin or a garage sale, show off in this thread.

You can attach an image (or multiple) and have it displayed in-line just like a new post.

You are still welcome to make a new post if you need to debate something beyond just a picture.

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Hey'all! Sco... Wait, no. Roger here!

To keep this place both livelier and closer to its originally intended purpose, let's do a little debate club / reading club thingy.

For this, every month, or week, or two weeks depending on how it goes - we shall pick a game to talk about, or some other topic.

We'll do community suggestions and voting too of course, this is just a launch.

So the first pinned topic (close to my heart): Puppeteer, an amazing game on PS3, unlike almost anything else that exsists. Have you played it? Heard of it? Loved or hated it?

Here's a full playthrough on YouTube, and I highly recommend to look at least at the intro.

==========

NEWS

Other than that, based on some feedback (albeit mixed) and my own feel, I want to test some changes, namely:

  1. For pickups, collections, and other "look what I have/got/found" topics, there is now a single pinned thread. Lemmy makes it easy to attach an image directly (or multiple) in a comment.

So don't make individual posts for this purpose. If the mega thread fills up (I don't know what the comment limits is), we'll make a new one and link the history.

Of course you can still make a new post if you have a question or need help with your game or gear, or it's something to talk about beyond a single photo.

  1. Please refrain posting news content that's specific or exclusive to PS5 or PSVR2 and has no relation to the older consoles. Theres a rich PS5 community at !ps5@lemmy.ml which I'm sure all PS5 owners already follow anyway, so it's unnecessary to duplicate content.

I believe It's important for people who only have the older consoles to feel like they can post or talk without being drowned in PS5 posts. As you can imagine, PS5 gets a lot more new stuff and attention compared to PS2 or PSP, so those can get lost easily.

If you don't find your answer in the PS5 community, or you just like it here more, then by all means post.

It's not a hard rule, no posts will be deleted or anything.

PSPlus posts are fine, as they are relevant to PS4 as well.

I'll update the sidebar at some point too.

Thank you!

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Disney Speedstorm is going free-to-play. (www.playstationlifestyle.net)

The game will become free on PS4 & PS5 in September 28th.

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submitted 10 months ago by PBPunch@lemmy.world to c/playstation@lemmy.world

For me personally, I would love to see the Resistance series get some love. A collection with all the titles, including PSP, added together with upgraded graphics would be nice but I would really love to see a new entry into the series.

It's that or Legend of Dragoon but that's a real long shot.

view more: next ›

PlayStation

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