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Bottles not working (sh.itjust.works)

When I launch Ape out, it does not launcher it only gives this error.

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Hello I'm a total Linux noob. As in I downloaded Fedora 40 (Nobara) and I can use it to game, do office work, Discord, etc. but some pieces of software i.e. Sunshine (remote desktop) are pretty tough to unterstand. Can anybody pls help me? I downloaded it from flathub but I can't make it work...

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submitted 2 weeks ago* (last edited 2 weeks ago) by salieri@lemmy.world to c/linux_gaming@lemmy.ml

Hi all!

I've recently come across an issue with launching games from steam. For now I've seen it happen on two games (or rather demos): Crow Country and Sophonce. They launch fine but have some flickering black blocks on the screen that make them unplayable. Here are some images:

https://pasteboard.co/qXH4H5gm7sIS.jpg

https://pasteboard.co/7k9XM394Zlsi.jpg

https://pasteboard.co/6vPC8GYxhHu8.jpg

This only happens when they go full-screen and on wayland, on X11 works fine. I've tried many versions of proton including eggroll variants.

The games work fine when launched with wine without steam in the middle if i do wine <game.exe> . If i do it this way the games detect that I'm running on an ultra-wide screen and play as such but through steam they stay on 16:9 instead.

My system:

Os: Nobara 40
Kernel: 6.8.12-200.fsync.fc40.x86_64
DE: Gnome 46.2
CPU: AMD Ryzen 7 7800X3D (16) @ 5,05 GHz
GPU 1: AMD Radeon RX 7900 XTX
RAM: 32GB

Any help is appreciated,

Thanks!

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submitted 3 weeks ago* (last edited 3 weeks ago) by citrusface@lemmy.world to c/linux_gaming@lemmy.ml

[Switched to Proton Experimental and everything is working flawlessly.]

Hello!

I have Baldurs Gate 3 and Cyberpunk on GoG - I just tried to install them using Heroic Launcher.

Cyberpunk will open the CDProjekt launcher, but then the game wont start. Baldur will say running - but its not running at all.

I've seen other people saying these games just pretty much work straight up when using Heroic and Im not quite sure what to troubleshoot here as I've not use heroic before (regardless, I got further with Heroic than i did with Lutris for GoG)

Any one else hit these snags? Let me know what information you need from me and i will gladly provide it, im still a linux noob, but can find what ya need if you can tell me what I need to provide to help trouble shoot.

Im using Pop_os.

Thank you in advance!

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As the title says, I want to play the Epic Games version of Just Cause 4. I have got the same version of wine as the version Lutris uses - wine-ge-8.26 - and I've copied the wine prefix to get the same files exactly. I run Just Cause 4, and on Lutris is runs at an easy 60fps on High, but from the CLI it runs at about 20fps on Low. Anyone have an idea for why this happens?

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Hi guys. my first post here if i do something wrong please tell me so i can fix it. Anyways. Like i said in the title, game's FPS drops significantly on cutscenes in match (intro, x-ray and fatality) In game i mostly get fixed 60 fps but when it comes to prerendered scene FPS drops. I did wait for cache for rendering and i use game's recommended graphic settings.

PS : This doesn't happen in story mode cutscenes they're mostly fine

My specs are : CPU : Ryzen 5 5600H GPU : Nvidia RTX 3060 Max-Q Driver : Nvidia 550 proprietary driver Ram : 16 GB OS : Arch Linux Kernel : Linux 6.9.3-arch1-1

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submitted 3 weeks ago* (last edited 2 weeks ago) by HobbesHK@startrek.website to c/linux_gaming@lemmy.ml

I was wondering if anyone could offer some insights.

Bit the bullet and purchased Alan Wake 2 on the Epic Game Store. With the DLC on the way I just can't wait any longer and maybe this one will never come to Steam? (With Epic as publishers, who knows)

I've installed Heroic Game Launcher, downloaded the latest Wine-GE and Proton-GE, downloaded the game and managed to get it running. Tried it with both Wine-GE and Proton-GE. No noticeable difference.

My specs:

  • Intel Core i7 10700K
  • 48Gb RAM
  • Radeon RX 7800 XT 16Gb
  • Manjaro Linux, kernel 6.9
  • Mesa 24.1.1 (using the mesa-nonfree repo)
  • Game is installed on my 1TB NVME drive

I'm running things on Medium/High, with FSR2 on Balanced, in 2560x1440

No raytracing enabled anywhere.

Honestly, it doesn't matter what resolution I choose. Even when running is 720p on Low, the framerate is the same.

I get around 27 fps with regular dips into the lower 15-20 when I spin the camera around quickly.

I've finished the first chapter (just in the morgue) and the framerate got choppier and choppier. I get Bright Falls has a lot more going on than the intro woodsy bit. But at this rate, I'm just not sure what to do.

When I look at other people on YouTube, their framerates are much higher. Even on Linux. And with less powerful hardware. Other games run MUCH faster. I get AW2 is demanding, but I can play CP2077: Phantom Liberty at 140+ fps in Dog Town on High in 1440p with FSR2 enabled, so I don't feel that AW2 should tank my PC that hard.

Is there something I'm overlooking here? I've tried the CyberFSR as well, made no noticeable difference.

Mangohud shows my CPU is consistently around 50% and my GPU is around 40% so there's definitely room to push things more, I feel. So why isn't AW2 using these resources?

Any help would be greatly appreciated. I love this game and want to play it, but the framerate is stopping me from really enjoying it.

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submitted 3 weeks ago by RadDevon@lemmy.zip to c/linux_gaming@lemmy.ml

How are people coping with games that just won't run on Linux (aside from leaving them behind)? Do you dual boot Windows? Virtualize? What's your strategy for this?

This will be extremely rare for me since I don't play a lot of competitive stuff, but I'd love to find a solution. I have a large library, and it's bound to happen from time to time.

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Graphics related info:

  • Driver: Mesa 24
  • GPU: Intel Arc A770
  • DE: KDE 6
  • WM: KWin (Wayland)
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submitted 3 weeks ago by mudle@lemmy.ml to c/linux_gaming@lemmy.ml
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submitted 3 weeks ago by poVoq@slrpnk.net to c/linux_gaming@lemmy.ml
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HOTFIXES:

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Hello everyone! I just wanted to ask if its possible to make mods for Hogwarts Legacy entirely on a Linux machine, and if it is if anyone can point me to any resources to get started with setting it up on Linux (guides specific to making actual mods I can probably find easily and I guess will be relevant regardless of if the guide is made on a Windows machine).

That's all, and thanks in advance!

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submitted 3 weeks ago* (last edited 3 weeks ago) by mudle@lemmy.ml to c/linux_gaming@lemmy.ml

Moving forward the plan is to implement more features needed for DXVK and VKD3D-Proton. Eventually the hope is to get to the point of being able to enjoy nice Windows games on Apple Silicon using Wine / Steam Play and an x86 emulator.

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submitted 3 weeks ago by mudle@lemmy.ml to c/linux_gaming@lemmy.ml
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I downloaded Fallout 3 through gog.com and as soon as I figured what the hell I was doing, I got it downloaded and playing great. I'm on a Chromebook Plus with an i5 and Iris Xe graphics. When I go to download NV, it prompts me to a message that tells me Wine is preparing a 64 Bit download . Shouldn't it be 32 Bit?

If it isn't obvious, I'm very novice but I think I'll eventually figure it out with some help... so apologies if my terminology or phrasing is off.

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Nothing too crazy with this release, mostly just importing upstream changes from Valve this time around.

• Persona 4 Golden video fixes have been re-added.
• wine updated to latest bleeding edge
• dxvk updated to latest git
• vkd3d-proton updated to latest git
• upstream proton changes added
• upstream steamclient changes added
• upstream wineopenxr changes added
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submitted 4 weeks ago* (last edited 3 weeks ago) by mudle@lemmy.ml to c/linux_gaming@lemmy.ml

From what details Intel provided they're claiming "60%" better battery life for these mobile processors in "real-life usages". Impressive if true, but just as exciting is the huge advancement of the graphics side with Xe2 which they claim will bring improved "gaming and graphics performance by 1.5x over the previous generation".

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submitted 4 weeks ago* (last edited 3 weeks ago) by mudle@lemmy.ml to c/linux_gaming@lemmy.ml

AMD say the new graphics will provide "console-class gaming on the go" and that the "Radeon 890M graphics has the fastest integrated graphics in its class".

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Context, I use Linux, usually. I have been a user of Debian, Ubuntu, and Fedora for a few years.

Recently, I acquired a decent graphics card (GeForce RTX 4070) and, for others reasons, decided to uninstall my Windows and install Linux.

I saw that Pop!_OS already has an image with everything pre-configured from Nvidia. Is this pre-configuration worth it, are the games more stable on this distribution, or is it the same as installing Nvidia's proprietary drivers on Manjaro?

I asked this same question on other communities, but only now I found a specific community for gaming on Linux. Thanks.

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submitted 4 weeks ago* (last edited 4 weeks ago) by SSUPII@sopuli.xyz to c/linux_gaming@lemmy.ml

I've tried base Wine and Wine-GE under Lutris.

Base Wine has the issue I mentioned in the title, where the game would play no sound apart from the menu music and the in-game commentary (meaning the menu movements don't do any sound, and during a match you don't hear the ball kicks and the referee whistle).

Lutris fully breaks audio with it's default settings. You need to disable fsync and esync to make the audio return (yet, it acts like base wine still)

DXVK has no effect as the game uses DirectX 8, meaning it's running under WineD3D.

A Reddit post mentions extracting the following DLLs from a DirectX8.1 installer and applying a override to use them, but doing so on my end just mutes the game: "dmime.dll dmsynth.dll dmloader.dll dmusic.dll dsound.dll dsdmo.dll"

Using DgVoodoo has no effects on this issue.

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