this post was submitted on 24 Jan 2026
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Luanti community
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Luanti is an infinite-world block sandbox game and a game engine, inspired by Infiniminer, Minecraft and the like.
The community is about the great and open source sandbox game writed in Lua, Luanti.
Feel free to call players for a multiplayer game or publish your project of a mod and everthing related.
Download the game. Check out the wiki.
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@Ephera I've been watching this project for about a year and don't see any big progress — just small fixes. Compared to the new Voxelcore project, which is maintained by only one person, Luanti seems to be staying in the same place
Hmm, seems to be proprietary? At least, I'm not seeing a license in the repository, if this is it: https://github.com/MihailRis/voxelcore/tree/main
And well, purely judging from a quick glance at the documentation, it does not seem to be nearly as mature as Luanti. I have no way of comparing the size of their featuresets, I'm purely talking that you have a certain featureset which is battle-tested and stabilized and usable for outsiders, which does require extensive documentation of all kinds of eventualities.
I don't find it hard to believe that a single passionate person would be able to dish out a similar featureset to Luanti, but yeah, do not underestimate how much work maturing a project is and then not breaking backwards-compatibility when others actually depend on your project.
But so long as it remains proprietary, I do not see anyone wanting to use that engine anyways, so no idea if it even matters... ¯\_(ツ)_/¯
@Ephera I haven't compared the whole project. I compared the addition of features and their derivatives. The mentioned project started quickly from zero and spent the year fixing problems like optimization. Luanti, however, has had problems since 2018 — flickering shadows, render bugs, and so on. I haven't seen any big fixes this year, only pure features or rewritten documentation.