this post was submitted on 14 Jan 2026
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Linux Gaming
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I was really suprised to see Moidawg make a switching to linux video. Milsim games involve heavy ray tracing which has dogshit preformance on linux for both nvidia and amd. Popular Milsims (like squad) often break linux compatibility when they update and some dont even work at all. On top of that hes using cachyOS and recommending others do the same after only 7 days on linux. Its just a recipe for disaster all around. It was one of the few times I appreciated the person recommending dual booting.
I guess it depends on what genre subset you're thinking of.
I play a lot of milsims
looks like I have over 100 games tagged "War" in my Steam library. Virtually none of those are graphically intensive. I assume that you're thinking of recent infantry-oriented first-person-shooter stuff.
I can only think of three that would remotely be graphically intensive in my library: ArmA III, DCS, and maybe IL-2 Sturmovik: Battle for Stalingrad.
Rule the Waves 3 is a 2D Windows application.
Fleet Command and the early Close Combat titles date to the '90s. Even the newer Close Combat titles are graphically-minimal.
688(i) Hunter/Killer is from 1997.
A number of of them are 2D hex-based wargames. I haven't played any of Gary Grigsby's stuff, but that guy is an icon, and all his stuff is 2D.
If you go to Matrix Games, which sells a lot of more hardcore wargames, a substantial chunk of their inventory is pretty old, and a lot is 2D.
I misread "stuff" as 💩 and was already reaching for my popcorn.