this post was submitted on 08 Oct 2025
41 points (97.7% liked)

Linux Gaming

21520 readers
140 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

No memes/shitposts/low-effort posts, please.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

founded 2 years ago
MODERATORS
 

Customizable mouse acceleration curves allow for the advantages of accel without the disadvantages of traditional "desktop use" variants.

RawAccel (Windows) & YeetMouse (Linux) accel is based on Quake Live's accel, which allows for precise tracking movement while still being able to quickly turn 180°.

you are viewing a single comment's thread
view the rest of the comments
[–] somerandomperson@lemmy.dbzer0.com 16 points 12 hours ago (8 children)

why does mouse acceleration even exist

[–] Willdrick@lemmy.world 6 points 11 hours ago* (last edited 11 hours ago) (3 children)

Try using a trackball/trackpad with accel turned off

[–] ashleythorne@lemmy.world 3 points 9 hours ago (1 children)

I do keep it on for touchpads, they are too small to used without it. But with a mouse with proper hand space, it's just more consistent to have it off.

[–] Chewy7324@discuss.tchncs.de 1 points 6 hours ago* (last edited 6 hours ago)

With the right curve accel is not necessarily less consistent.

I've used linear acceleration, a limit of 2.0 and an for me suitable offset with the same consistency as without. This is because the acceleration is kicking in only after an acceleration threshold (offset) has been passed. So unless I really yank my arm, there's no difference between having accel on and off.
The result is that normal aiming (tracking, small flicks) benefits of exactly the same muscle memory with and without accel on.

You can think of it as having two sensitivities: one for tracking, and one for quick 180° turns. Because of the linear increase in sensitivity between the two sensitivities (one caused by the offset, the other one set by the limit), it feels quite natural and not like "traditional" mouse accel.

load more comments (1 replies)
load more comments (5 replies)