RetroGaming

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This is not meant as an attack in any way, anyone can obvously buy whatever makes them happy.

I'm just really curious who buys consoles that aren't that old for such high prices.

I can see the appeal of holding childhood consoles in your hands again, and I can also see the appeal in collecting cool really old stuff. But I struggle to understand why someone would buy e.g. a New 2DS XL for €300 or more.

So just out of curiosity, if you are someone like that, what's the appeal that makes it worth spending so much money, instead of e.g. just going with a steam deck and an emulator instead?

Edit to avoid confusion: I am not talking about new reproduction systems (like the N64 Mini) or premium emulation/FPGA systems (like the Analogue Pocket or the MISTer), but about original game consoles that aren't supported any more but also aren't really old. Something like the DS/3DS, PSP, Wii U, Playstation 3. Some of them are now more expensive in mediocre second-hand condition than they were when they were new.

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I bought a 3DS XL sometimes last year. It was under $200.

After seeing the surge in demand, I feel lucky that I bought it when I did. I also decided to take it out and play some animal crossing new leaf for the first time and I’m really enjoying it.

I sometimes wonder if I should have bought the “new” variant back then, but they were much more expensive and I’m still not sure if the performance improvements would have been worth it.

I’m basically just using not for ds and 3ds games, so, I’m guessing the power difference would not really matter.

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I owned a Dreamcast 20 some years ago. It was one of the funnest systems ive had. It sadly got destroyed in a flood. Ever since then ive been on the fence about getting another one; well I figured, theyre getting old and its gonna be impossible to find one soon, so I bought 2 (kind of on accident, I won a bid i didnt intend to)!

Im super pumped. I already have way too many consoles but the dreamcast is just too awesome. I know I'll likely have to do the sd card mod and replace the psu, which is fine.

I was also very excited to see the online hobby community is still alive!! I would LOVE to get mine going for some online games someday.

Now to make space for it or decide if I can part with another console 🤔

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submitted 1 day ago* (last edited 17 hours ago) by worhui@lemmy.world to c/retrogaming@lemmy.world
 
 

I picked up some old CRTs from an ewaste find and had real trouble getting them to work around 2022.

I found a guy in southern California that can fix them but he was 2+ hours away and the monitors weighted around 100 pounds.

Just a few weeks ago I finally made the drive and got the first one repaired. It needed a few small parts and a service, but had a new picture tube installed.

It was a Sony BVM-D24E1WU.

The other monitor takes about 10 minutes to warm up. Pat the repair guy told me it would only support sd resolutions (480i) I didn't take it for repair since I didn't know what I would hook up to a SD only monitor. That one was a Sony BVM-20F1U.

Doing some quick searches it seems I got super lucky in the model both displays they were, as well as finding someone who knows how to fix them.

It seems that I should do some retro gaming. My retro system is a PS3 . Is there anything that just wows on these displays?

Does anyone have an HDMI to sdi recommendation? How do I de-embed the audio?

Update:

I realized that my Taiko Drum Master machine is a PS2. I tried hooking it up the the 20" monitor and discovered the BVM does not have a composite input, component only. I'll get a component cable since I can't imagine I'd get an input card for less.

Is there anything to look out for in PS2/PS3 component cables? I had a Sony set I got by mistake and can't seem to find them now that I need them.

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This is a cool find to me, since the XB360 version of the game is very different from the PC release.

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There are no good options for game gear games. Just putting them on the shelf makes it impossible to know what you have you can't even write on the edge or put a side label. Case solutions I found online are basically either find DS/3ds cases and hack them all up, but these are harder to source, more expensive both for the base and the printing and they don't look the best, or you can go the customgamecases route which is insanely expensive if you have a large or complete collection. I've gone with a different option.

These are some custom cases I've made for my game gear games. These are basically my mk.1 design. There are some slight changes/additions/modifications I'm going to make to both the covers I designed and the cases themselves. I'm using standard cassette cases because they're cheap and available. The games are just a hair too big so I need to cut a hole in the side of the cases. I seen a post from Reddit where someone did a case without cutting and they either can't easily open the case or found slightly larger than average cases. I'm hoping to clean up my cutting so it at least looks a little cleaner. The place where I sanded off the post looks bad so I'm going to maybe slap a sticker over it, just haven't decided what.

I'm not saying this is the best or even a good option, I'm saying all the options suck and I'm just showing off my sucky choice.

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Once I went to a children's birthday party and the place had this Arcade machine running emulators, I thought it was awesome. Then I went online and found HyperSpin and started building my own game wheels and stuff. I just wanted the controller and to plug the PC on a big TV and play, but all controllers I found to buy at the time had at best 10 buttons per player and it wasn't nearly enough to properly emulate a lot of games - not to mention only one Joystick wouldn't be enough to play a lot of games from Gen 6 and above (stuff that requires dual analog I'd rather play with a mouse on the computer than with a controller anyway), so I built that monstrosity.

I used to have a full mapping of how each emulator was configured there, but the PC I used to play died years ago and this controller has been sitting atop of my wardrobe since then. But the middle buttons are universal save and load and the top one is exit.

At the time (2013) I had made a blog showing how I built it hacking cheap USB PS2-like controller knock offs https://hsarcade.blogspot.com/p/blog-page.html (but the page is in Portuguese - and I had zero electronic knowledge at the time :P), anyway, I just wanted to share the controller I built.

ps: Image is H.R. Giger.

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cross-posted from: https://lemmy.ml/post/42166944

Hi, I have an Power Clutch SG by Asciiware (also known as the Sega Mega Stick), a controller for the Sega Mega Drive. It's one of my favorite controllers.

Picture of an ASCiiWARE Power Clutch SG

Unfortunately my son dropped it a few years ago and snapped the joystick clean off. I have disassembled and removed the joystick. The snap is clean and the 2 parts fit together neatly. I'm looking for the best way to fix this. The joystick itself has no aftermarket alternatives as far as I can find, and buying another one of these to harvest the stick itself is an exercise in futilty as it would leave the other unit without a stick.

The big question is, what adhesive brand/type is best to bond these 2 parts together again? Especially considering the stress this might have to endure.

A picture of the broken joystick

A picture of the assembled joystick

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Atari Modern Controller (sh.itjust.works)
submitted 2 days ago* (last edited 2 days ago) by bridgeenjoyer@sh.itjust.works to c/retrogaming@lemmy.world
 
 

I did post here a while back on the (New) Atari VCS - but this is more focused on the "Modern" controller.

First off, this is my favorite controller I own. It's SO comfortable, the buttons feel amazing, and it looks awesome. It's basically a better designed 360 controller. Very smartly designed D-Pad. Triggers are thicc and smooth.

The biggest downsides are, the bluetooth is super flakey. Not a huge deal as it comes with a really nice robust and long (5 ft?) USB cable. The bluetooth works perfectly in Atari OS but basically nowhere else. I have had it work on PC briefly, but it disconnects a lot. That could be linux/my bluetooth dongle.

You also cannot actually use it on an xbox, wireless OR wired, even though it has "xbox mode". It's a bit misleading they call it that when it really only works for PC.

Anyway, if you like interesting/different hardware, thought I'd bring it up! Maybe someone has an Xbox One controller they can compare to it? I do not.

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Dreamcast controller (sh.itjust.works)
submitted 4 days ago* (last edited 4 days ago) by bridgeenjoyer@sh.itjust.works to c/retrogaming@lemmy.world
 
 

So i had a dreamcast 20 some years ago, it was awesome but got destroyed in a flood. I would buy another one but I have way too mamy consoles already. I was messing with emulating and I tried looking everywhere for any dreamcast style controllers for use with pc, or adapters, and really didnt find anything, except maybe the blissbox? I like to at least have the right controller vs just playing everytbing with a ps2 controller..

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Xbox 360S and Xbox OG (sh.itjust.works)
submitted 6 days ago* (last edited 5 days ago) by bridgeenjoyer@sh.itjust.works to c/retrogaming@lemmy.world
 
 

It pains me to even post this here but apparently the xbox is "retro" now. oh boy.

Anyway - my problem. I thought for sure that OG xbox games would work on a 360s, as long as they were on the backward compatible list. well, my luck, none of the ones i got work and they're all on the list. I tried updating the 360 from a flash drive, it won't detect the update. I can't find a menu option to update. I would rather not connect it to my internet to update either if possible.

I tried reformatting the flash drive on the xbox itself then moving the update folder to it, that didn't work, neither did formatting on the pc first either. I cleared the cache of the xbox hard drive (it has an official M$ 250GB drive).

It is not modded in any way.

Anyone have a fix for the manual usb update? This is a glossy xbox 360 Slim, for reference.

Update: literally the only way it would work was by creating a stupid xbox live account and logging in so it would download the update. the 7 mb update i also tried burning onto disc and flash drive, wouldn't take either one. Going to really suck when all those servers shut down. Thanks for your help yall

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I dont know all of them, but for example the earlier ones like Kirbys dream land 2; were they supposed to be ridiculously easy games? Like I do enjoy them just as a chill game to play. But im wondering what their purpose was. I maybe do recall reading they were made for younger kids. I just have always thought of Kirby as WAY overpowered and as such the games almost become blah.

I think I played one of the newer ones on switch and while it was really cool how you could become a car, I think the gameplay was still a little hand holdy.

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submitted 1 week ago* (last edited 1 week ago) by Zombiepirate@lemmy.world to c/retrogaming@lemmy.world
 
 

I spent some time setting up a Pentium II with Windows 98 and a Voodoo 3 on PCem this weekend.

It's really cool software, and a fun little project.

I spent a little time playing some Rainbow 6 (crazy how much the genre has changed over time) and Castle of the Winds 2.

Black and White runs well, but has some pretty bad audio stutter that I'll have to figure out a solution for.

Do you have a favorite game from the period that I should try? I'm particularly interested in ones that are hard to run on modern versions of Windows.

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cross-posted from: https://lemmy.ml/post/41662583

On Invidous: https://inv.nadeko.net/watch?v=xybSv9KeD4w


Download individual songs: https://archive.org/details/fight-on-videogame-music-selection

A compilation of some of my favorite stage or character musics from 1v1 fighting games.

TIMESTAMPS

00:00:00 - 1993 Super Street Fighter 2 (Arcade) - 2.06 Ryu’s Theme [CPS-2]
00:01:47 - 1994 King of Fighters 94 (Neo Geo CD) - 03 Hey! (England Stage) (Arranged)
00:05:25 - 1994 Samurai Shodown 2 (Neo Geo CD) - 02 Nakoruru's Theme (Arranged)
00:09:12 - 1995 Battle Arena Toshinden (Playstation) - 18. Sofia
00:12:27 - 1995 Battle Arena Toshinden 2 (Playstation) - 02. Eiji's Theme
00:15:41 - 1995 Far East of Eden Kabuki Klash (Neo Geo CD) - 05 Ziria Theme (Arranged)
00:18:12 - 1996 Killer Instinct 2 (Arcade) - 10. Glacius
00:19:40 - 1996 King of Fighters 96 (Neo Geo CD) - 07. Seoul Road (Kim Team Theme) (Arranged)
00:23:58 - 1996 Soul Blade (Playstation) - Khan Super Session - 09. Moonlight Shadows
00:28:21 - 1996,1998 Virtua Fighter 3tb (Dreamcast) - 11. Open The Deadgate 'Pai On The Roof'
00:30:17 - 1997 Bloody Roar (Playstation) - 15. Rubber Lover (Biotech Lab)
00:33:33 - 1997 Samurai Shodown 4 (Neo Geo CD) - 19 Genjuro Kibagami's Theme (Arranged)
00:35:50 - 1998 Dead or Alive (Playstation) - 11 Superstar (Bass)
00:38:51 - 1998 Guilty Gear (Playstation) - 09 Writhe In Pain (Millia's Theme)
00:42:01 - 1998 Tekken 3 (Playstation) - 04 Lei Wulong
00:45:37 - 1999 Evil Zone (Playstation) - 08. Near by the Death [Lie]
00:48:39 - 1999 Fatal Fury Wild Ambition (Playstation) - 08. Unexplored Village (Mai Shiranui STAGE)
00:50:07 - 1999 King of Fighters 99 (Neo Geo CD) - 02 KD-0079 (Heroes Team) (Arranged)
00:54:13 - 1999 Psychic Force 2012 (Dreamcast) - A1 Burn L
00:57:04 - 1999 Samurai Shodown Warriors Rage (Playstation) - 08 Cherry Blossom Blooming
01:03:21 - 1999 Street Fighter 3 Third Strike - 1.17 You Blow My Mind (Dudley Stage)
01:04:46 - 1999 Super Smash Bros (Nintendo 64) - 1.07 Pupupu Land Stage
01:07:07 - 2000 Dead or Alive 2 (Dreamcast) - 12. TehuTehu (Ayane)
01:10:03 - 2000 Guilty Gear X (Dreamcast) - 4-08. Burly Heart (Potemkin's Theme)
01:13:29 - 2005 Tekken 5 (Playstation 2) - 1.21 The Finalizer
01:15:27 - 2007 Virtua Fighter 5 (Playstation 3) - 1.07 Statues (Akira VF5 Ver.)
01:17:37 - 2008 Guilty Gear XX Accent Core Plus - 08. Suck a Sage (Chipp Zanuff's Theme)
01:20:44 - 2008 Street Fighter 4 - 1.09 Inland Jungle Stage Brazil
01:24:17 - 2011 Ultimate Marvel vs Capcom 3 (Playstation 3) - 3.07 Theme of Akuma ~Gouki - MvC3 Arrange~
01:26:57 - 2012 Skullgirls - 1.14 The Lives We Left Behind (Maplecrest)
01:30:07 - 2012 Tekken Tag Tournament 2 (Playstation 3) - 1.14 Mystic Force (Extravagant Underground)
01:32:55 - 2013 Killer Instinct (XBox One) - Hinnamatoom - Thunder's Theme
01:38:10 - 2017 Fight of Gods (PC) - 09. Lord's Guidance - Moses
01:40:59 - 2018 Dragon Ball FighterZ - 1.11 West City Stage
01:44:13 - 2018 Super Smash Bros Ultimate (Switch) - 11-15 - Cosmo Canyon [FINAL FANTASY VII]
01:48:02 - 2023 Granblue Fantasy Versus Rising - 2-10. Enlightener (Anre's Theme)
01:52:43 - 2023 Mortal Kombat 1 - 05. Cage Mansion - Stage
01:57:31 - 2025 Fatal Fury City of the Wolves - 1-11. Reminiscence (Hotaru Futaba)

Photo by Patricio Nahuelhual: https://www.pexels.com/photo/cassette-tape-on-orange-background-10791747/

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Original music: Kenny Chou (demoscene handle "C.C. Catch")

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submitted 1 week ago* (last edited 1 week ago) by MeowerMisfit817@lemmy.world to c/retrogaming@lemmy.world
 
 

(Title corrected by a user) I mean, Mappy has a "lore". Dig Dug has a "lore". But I can't seem to find Bomberman lore.

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submitted 1 week ago* (last edited 1 week ago) by MurrayL@lemmy.world to c/retrogaming@lemmy.world
 
 

Was just thinking about the fun I used to have at university playing games with asynchronous multiplayer or ‘play-by-email’.

For the uninitiated, games like Combat Mission or Laser Squad Nemesis allowed you to set up a multiplayer match, carry out your turn, then save the game and email it to a friend. They’d open the save file on their computer, make their move, email it back, and so on. Full matches could take days - weeks, even - to play out!

Similarly, we’d play month-long games of Diplomacy, or set the clock in DEFCON to realtime mode and keep the game running for days at a time until it was over.

I find there’s something inherently appealing about video games that not only last for days, but that encourage or even require you to step away and ponder for a few hours before making your next move. In a way, it’s kind of like battling a cryptic crossword for an entire weekend, and I wish more games leaned into that kind of experience.

If anyone knows of any good games that relied on systems like that, share the titles! I’d also love to know if there are any modern games that scratch that itch.

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submitted 1 week ago* (last edited 1 week ago) by sic_semper_tyrannis@lemmy.today to c/retrogaming@lemmy.world
 
 

What retro consoles still have the most active game development? The most games still being released physically? The best and most popular time-tested consoles?

I'm excited to start learning programming and had a thought to make a game (having an objective makes it easier to learn). I wrote up an entire plan already for the mechanics and it seems incredibly viable for a fun and full experience. I would like to have it playable on real hardware and am just trying to figure out which system to make it for.

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Buy the component cable (sh.itjust.works)
submitted 1 week ago* (last edited 1 week ago) by bridgeenjoyer@sh.itjust.works to c/retrogaming@lemmy.world
 
 

I dont need to tell anyone here this, but if youre on the fence about that spendy component cable, GET IT.

In my situation, I got it for my Model 1 genesis, plugged it into my 1 smaller crt with component, and WOW.

My entire life id only used composite on everything. Usually our tvs didnt have any other inputs. I tested s video on my projector tv (actually a very nice one with good color and no washout) with the ps1, and it looks pretty darn good, but this genesis looks arcade quality. I tried out the Williams game cart on it to see and the games are SO crisp and clear.

Sadly my only tv with component is the smaller crt and the Wega. However I do have a tink 2x pro, but I prefer the crt right now.

I unfortunately got an s video cable for my ps2 as well before I knew theyre not the best way to go, but am ordering a component cable for it now too.

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