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submitted 9 months ago by Goronmon@lemmy.world to c/games@lemmy.world
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[-] CaptPretentious@lemmy.world 44 points 9 months ago

I mean, she's a cleric by default. Insanely useful no matter what your team composition is. And flexible enough to compliment any setup you want. What are you going to do, NOT use Guidance in your run!?

[-] EnderMB@lemmy.world 9 points 9 months ago

She's also got a core storyline in a fundamental area of the map.

[-] Bunnylux@lemmy.world 6 points 9 months ago

I re-specced her as a life domain cleric and spammed heals, wouldn't have stood a chance without it

[-] CaptPretentious@lemmy.world 5 points 9 months ago

Light and War are really strong. By either reducing enemy chance to hit, to not take damage in the first place, or ensuring your team gets those hits in, reducing enemy count and the amount of damage you can take.

[-] Seasoned_Greetings@lemm.ee 3 points 9 months ago* (last edited 9 months ago)

I mean, there's a necklace for guidance. Clerics are pretty useful though.

[-] Ilflish@lemm.ee 2 points 9 months ago

Also, of the three ladies (you will typically find in your first playthrough, sorry Minthara) she is the last you can romance, so if your are a completionist you will end with her (I regret not making a save)

this post was submitted on 05 Dec 2023
335 points (96.9% liked)

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