Programming

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What if I want to make an RPG game with a text dialog that you can scroll down? And according to my research, 50% of mobile games are made with Unity? Maybe some for the engine, some for pure coding? Maybe that's their trick?

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Context: ~3.5yo Drupal / Prestashop / Plain PHP dev

I tried Cursor because our company paid for it, and it does bloody everything near instantly.

If I need to write a module for some custom data report UI, or a data importer of some variety, this thing just needs to know the detailed spec and it gets me probably 80% of the way to the feature in minutes. It's ridiculous. The rest is just me picking some UI libraries, fixing bugs, and probably optimizing the code a bit.

I really don't know what to do with the information that this thing can do what it took me so long to learn, in minutes, rather than hours, while I stumble around plugin declarations as if I just started to code.

Even the off-usage limit Cursor works really good. I can just keep coding with it past the $20 mark and it's fine.

Of course the code it generates is pretty shit and full of comments...but it works.

I've integrated it into my work almost entirely along with the rest of the team. We all spam it daily. We pretty much never write a feature ourselves anymore. From what Cursor says, most of our code in GIT from the past few weeks is AI generated (like 70-80%...)

Before you say it, yes, our codebase is shit, and was shit. We have practically no devops, no real team structure, and something is always on fire, though I'm under the impression that this isn't very uncommon nowadays.. (For context, we just wrote our first documentation for a project more than 4 years old, and it's all generated by Cursor, and there's more hardcoded shit in our code than configurable stuff)

I keep trying to manually write code that I'm proud of, but I can't. Everything always needs to be shipped fast and I need to move on to the next thing. I can't even catch my breath. The only thing allowing me to keep up with the team is Cursor, because they all use it as well. The last guy that refused to use AI was just excluded from the team.

How the hell do I deal with this information? Where do I go from here? I'm fucking terrified and I need some advice from somebody that isn't all up in the latest Opus model paying $80 (tax included) monthly to code with AI... I love my team, they're great people, but our obsession with AI is REALLY concerning.

PS: If somehow I leaked who I work for somewhere and this can be crossreferenced to my company please let me know. I don't want to be found talking about this, just because I don't know how they would react, but I really need a different perspective.

EDIT: Thanks all for the responses. You're confirming my fears. Idk how to feel about it...

EDIT2: I'm a bit overwhelmed by the attention haha. I'm trying to reply when I get free time. Thanks everyone

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I'm talking about programs that can't be improved no matter what. They do exactly what they're supposed to and will never be changed.

It'll probably have to be something small, like cd or pwd, but does such a program exist?

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Gen Z jobs aren’t dead yet: $240 billion tech giant IBM says it’s rewriting entry-level jobs—and tripling down on its hiring of young talent.

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Introduction into Dead Simple CI framework for ci pipelines automation.

https://dev.to/melezhik/dead-simple-ci-introduction-1jh6

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https://positive-intentions.com/docs/technical/architecture

i cooked a bit too hard on this. i don't advise you use this approach. its something I wanted to investigate for myself.

https://webpack.js.org/concepts/module-federation/#promise-based-dynamic-remotes

i was already using microfrontends for my project. when i came across dynamic remotes, i figured i could use it for statics redundency management. (tbh... a problem that doesnt exist.)

my project is far from finished and it would make sense to add additional safety nets for static-resource-integrity, but the basic concept seems to work and i wanted to share some details ive put together.

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Not sure if this goes here or not? but ive dabbled a little here and there with different things but i lack like every skill to make a game. Im wondering what aspect or skill is worth getting better at, for gamedev?

I cant code, i cant draw/3d art, i cant make music, im bad with ideas, etc.

Where do i even begin or what would you advise?

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EDIT: The original link is now a 404 because Ars Technica apparently fabricated quotes, or possibly even generated the article in an extreme case of irony.

Here is some context:
https://mastodon.social/@nikclayton/116065459933532659
https://arstechnica.com/civis/threads/journalistic-standards.1511650/

Here is the original (partially fabricated) archived article if you still want to read it: https://web.archive.org/web/20260213194851/https://arstechnica.com/ai/2026/02/after-a-routine-code-rejection-an-ai-agent-published-a-hit-piece-on-someone-by-name/

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cross-posted from: https://lemmy.world/post/43049151

The contribution in question: https://github.com/matplotlib/matplotlib/pull/31132

The developer's comment:

Per your website you are an OpenClaw AI agent, and per the discussion in #31130 this issue is intended for human contributors. Closing.

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