nuclear_wizard

joined 1 year ago

SWORN if you like Hades. It's pretty transparent that they just said "What if Hades, but rip out any depth to the story, make it up to 4 player multiplayer, and change up the pantheon of gods" then made that, but it's still fun to play.

Esoteric Ebb is a self-described Disco-like (referring to Disco Elysium) where you play as a cleric investigating a local tea shop that exploded. You have the typical RPG stats that you distribute points into at the beginning (so you can basically make whatever class you want despite your job being a cleric at the beginning), and as you go through the game, the stats are represented by different parts of your psyche that will comment on and influence your actions. The writing is genuinely hilarious and the sheer amount of content could keep you coming back for many playthroughs with very different experiences each time. I've never played a video game RPG that captures the experience of playing a TTRPG as well as this one does.

I hadn't seen Mina the Hollower mentioned in this thread, and I really enjoyed that earlier this year too. It's a more modern take on 2D Zelda game with more focus on skill difficulty (harder enemies and some brutal platforming) than puzzles. It has some great pixel art in the style of a Game Boy Color game and is packed full of secrets to discover. It's got a really great soundtrack too!

[–] nuclear_wizard@startrek.website 5 points 6 days ago (2 children)

1000xRESIST and Pathogenic

1000xRESIST was on a lot of underrated games lists last year when it came out, and I kept putting it off because the plot points I had heard about seemed very heavy, but it is a beautiful piece of art. It's a very cinematic game with a lot to say about identity, family, and the pain we inflict upon ourselves. Saying anything about the story would probably ruin it, but it's a walking sim with some light puzzle elements.

Pathogenic is a rougelite twinstick shooter where you play as an infection fighting through the human body and upgrading along the way by adding internal upgrades that power up external upgrades like tentacles that allow you to move or appendages that shoot/attack. It's almost the complete opposite of 1000xRESIST. Basically no story and all gameplay.

[–] nuclear_wizard@startrek.website 18 points 1 week ago* (last edited 1 week ago)

Just to give you an idea of what she thinks "success" for Xbox looks like, she said around the time of the last major layoff and studio culling that she wants the Xbox platform to hit a daily player count of one billion users. So literally enough unique user accounts to cover one in every eight people on Earth will need to play within the Xbox ecosystem within the same day for her to be satisfied. If you count mobile, I can see hitting north of 200 million, but executive expectations are detached from reality.

[–] nuclear_wizard@startrek.website 1 points 2 weeks ago* (last edited 2 weeks ago)

Pop!_OS on my laptop and CachyOS on my desktop.

I've had good experiences with ABF Freight, but it might not work for everyone. They drop off the back of a trailer at your place, let you load up, then you call them to pick up the trailer and tell them where it's going. They charge by the square foot of the trailer that you use, so there's some more savings there. They provide bulkheads that you use to seal off "your section" of stuff in the trailer, and they'll fill the rest with other stuff going to the same place.

Biggest downsides are that you need to have the space to put a 30+ foot long trailer (usually street parking unless your driveway is long and straight) for at least 2 days, and I would recommend that you have storage on the other side for your stuff even if you don't yet have a place because the one time that I had to pay their trailer storage fee, it was quite pricey. Also you gotta be flexible on delivery (don't pack anything you can't survive a month without) because occasionally, their drivers get rerouted or delayed.

[–] nuclear_wizard@startrek.website 1 points 4 weeks ago* (last edited 4 weeks ago) (2 children)

In my experience, it's easier to deal with local movers completely separately from the shipping service. The one time I was on a time crunch and hired an "all-in-one" service, all they did was get local guys giving them the cheapest quote anyways.

When the movers showed up, they claimed they hadn't been told about "all the extra stuff" and quoted me literally double the price to pack it up. My wife and I had padded every number we gave to the moving company (e.g., room was 12' x 15' and we'd just say 15' x 15' and full of stuff) beforehand to avoid this, but they still tried to gouge us. I was able to negotiate them down by about 30%, but I was going to be on a plane in less than 24 hours; so they had me over a barrel. They would have been perfectly fine leaving me high and dry if I didn't shell out the cash either. It's an industry with a lot of predatory practices.

Meanwhile, every time I've just hired local guys on both sides and dealt with shipping separately, it's been cheaper (still not cheap), and I sleep better at night knowing that way less money is going into the pockets of middlemen.

[–] nuclear_wizard@startrek.website 55 points 1 month ago* (last edited 1 month ago) (12 children)

Fuck 'em. This far into Meta's descent into a capitalist surveillance platform, they should know what kind of company they work for. They only find it to be a problem if they aren't "finding meaning" in the "interesting technical challenges" of turning people into data points.

Or Mina the Hollower...

[–] nuclear_wizard@startrek.website 1 points 2 months ago* (last edited 2 months ago)

I use both for different use cases, so I've never used the same directory for an Obsidian vault and Logseq graph. Pretty sure they would both be able to read and write the markdown files, but would features like Logseq block references and queries work in Obsidian? How would Logseq treat Obsidian bases?

[–] nuclear_wizard@startrek.website 1 points 2 months ago (1 children)

The use cases are different for me, personally. There are some minor (on the surface), but major (depending on how you use the software) differences between them out of the box:

  • Logseq is focused on daily journal pages and pages with lots of linkages, the idea being it keeps you on focused on tasks without feeling like you are spending too much time tinkering, organizing, or like you have to build out a perfect system right away. I like it for work because it lets me work "in my notes" rather than needing to work "on my notes" if that makes sense. I'm aware of similar Obsidian setups, but having it work out of the box in Logseq means many of the other design choices in the program are made with this workflow in mind.
  • Every note is structured as a tree with hierarchical items (blocks) nested within one another. This means every block has a reference, so it's easy to create and maintain links to different pages. Obsidian does support block references out of the box, but you have to insert them for every line you want to reference because it isn't set up to enforce a tree structure by default.
  • Tags and note links are interchangeable. I would actually say this is the main point against vanilla Logseq compared to Obsidian. There are plugins you can use to give tags different behavior to links though.
  • The community seems smaller and there aren't as many plugins. Many plugins don't seem to be well supported or maintained, but they are usually pretty focused on solving one particular problem.

I use Logseq for work where being able to reference blocks is more useful (especially for task management), and Obsidian for personal projects where I feel a more free form PKM with customization options is nicer.

Please please please, fuck off Randy.

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