Alandrus_Sun

joined 3 years ago
[–] Alandrus_Sun@ttrpg.network 1 points 9 hours ago (2 children)

I would love to read more on it because I genuinely don't know how this would be enforced. This is the loli conundrum taken to AI slop. What's stopping someone from making someone appear young then slapping a "I'm actually 18" somewhere in the prompt? Like how does one enforce this? Is it just vibes "Well, this person looks under 18?"

I don't get it.

[–] Alandrus_Sun@ttrpg.network 5 points 4 weeks ago (1 children)

I feel like the fey would be the first to know and have safeguards against this trick.

[–] Alandrus_Sun@ttrpg.network 2 points 1 month ago

They were nice for offline play. Selling it on spell level instead of class is a nice touch too.

[–] Alandrus_Sun@ttrpg.network 3 points 1 month ago

This is the type of story that makes me happy I play with relatively normal people.

[–] Alandrus_Sun@ttrpg.network 1 points 2 months ago

It's either the most powerful spell or completely useless table-to-table.

[–] Alandrus_Sun@ttrpg.network 1 points 2 months ago

Nice. Portrait of Metyr, Mother of Fingers

[–] Alandrus_Sun@ttrpg.network 6 points 2 months ago* (last edited 2 months ago)

I'd press it at least 500 times. Maybe more, you need to make sure it works and one random death isn't going to make the news. So gotta put in work and press it as many times in one instance. And, I get paid at the end?

[–] Alandrus_Sun@ttrpg.network 20 points 2 months ago

I love that it feels clear that Steam employees love their jobs.

[–] Alandrus_Sun@ttrpg.network 13 points 2 months ago

I'm not sure if I'm a furry or I'm just attracted to any hourglass body with ass and tits 🤷

[–] Alandrus_Sun@ttrpg.network 1 points 2 months ago (1 children)

I don't know what's happening. But, I'm not complaining 😊

[–] Alandrus_Sun@ttrpg.network 3 points 2 months ago (2 children)

Okay. And how was life living under the thumb of the USSR? 😂

[–] Alandrus_Sun@ttrpg.network 6 points 2 months ago (4 children)

AMD stock apparently 😂😂

view more: next ›