this post was submitted on 18 Jul 2026
50 points (100.0% liked)

Dungeons and Dragons

13699 readers
4 users here now

A community for discussion of all things Dungeons and Dragons! This is the catch all community for anything relating to Dungeons and Dragons, though we encourage you to see out our Networked Communities listed below!

/c/DnD Network Communities

Other DnD and related Communities to follow*

DnD/RPG Podcasts

*Please Follow the rules of these individual communities, not all of them are strictly DnD related, but may be of interest to DnD Fans

Rules (Subject to Change)

Format: [Source Name] Article Title

founded 3 years ago
MODERATORS
 

Mine was a shark person male named Susan (he didn't understand the idea of gendered names but liked how human names sounded)

top 43 comments
sorted by: hot top controversial new old
[–] Zoomboingding@lemmy.world 1 points 6 days ago* (last edited 6 days ago)

Played a halfling abyssal warlock whose patron was "a Sea-girl" and my casting focus was a vial of her bath water. I would always talk about how I loved watching her stream and that one day I'd be able to meet her. One of my most treasured D&D experiences was when I was ranting about how important the bath water was that another player half-whispered "what the fuck is happening right now..."

Oh and also a monk who 🎼 only spoke in Gregorian chant🎵 🎶 which got old like halfway through the one shot lol

[–] AnExerciseInFalling@programming.dev 25 points 1 week ago (2 children)

I had a little kobold cleric named Muk who thought if he was a good enough person he would evolve Pokemon style into a dragonborn

[–] Nima@leminal.space 10 points 1 week ago

...this is the cutest thing ive read today 🥺. I love Muk.

[–] edgemaster72@lemmy.world 3 points 1 week ago

I'm believe in you Muk, you can do it!

[–] FaceDeer@fedia.io 16 points 1 week ago (1 children)

A tricky question. I've always treated my characters "seriously", in that I treat them as if they were real people with real histories and motivations and so forth, so even when they're seemingly silly in concept they are always ready to be serious.

I'm thinking probably the one who fits the "silly" moniker best was Puddle Dapplesky. She was a plasmoid paladin in a Spelljammer setting who was dead set on being an elf.

Not physically, obviously - she wasn't an idiot. Indeed, she was proud of her plasmoid physiology and often expressed bafflement at how attached everyone else in the party were to their bones. Bones only hold you back, she insisted. Other organs too, for that matter. She sang a couple of songs over the course of the campaign and one of my favourites was titled "You Don't Need a Brain to be Smart" in which she pointed out all the downsides of having a brain (you can't squirt it through small openings, one good blow to it knocks you out) and that real intelligence came from the heart (metaphorically of course since she didn't have one of those either). She'd often propose plans that required the party to get rid of their bones, sigh when they inevitably refused, and grudgingly propose an alternative that accounted for their inconvenient hinges and stuff.

No, she wanted to be an elf in the sense of being accepted into the Elven Navy as a proper Elven naval officer. She studied the rules and practised them fastidiously. The fact that she was crew on a pirate ship wasn't a problem because early in the campaign she managed to wrangle a letter of marque from the Elven Navy as a reward for helping them out on some issue that slips my mind. So she was a privateer. Entirely different from a pirate, and entirely by the book.

She had decided on this life's goal because a derelict Elven naval ship crashed on the asteroid her plasmoid colony had been living on since time immemorial (it was an extremely dull place, they didn't bother with a calendar since every day was exactl the same). There was a dead elven paladin on board and she claimed her plate mail, literally pouring herself into an Elven mould. The armor had some spiffy magical properties, including a "once a day when making a death save you get an automatic roll of 20". This would have been really handy if she didn't enjoy grappling so much, and as a result would very frequently in mid-combat jump right out of her armor (a bonus action due to her amorphous nature) so that she could get her plasmoid grapple bonus for grappling while naked. I had a separate icon representing her armor I would place on the battle map when that happened so I'd know where the armor was if she got the chance to return to it. Grappling wasn't usually the most optimal thing to do, but she liked showing off her plasmoid prowess. She was also shockingly strong, most opponents were surprised to be physically overpowered by a blob of blue jelly like that.

Later in the campaign she got a cool magic sword that was specially designed for plasmoids. It consisted of hundreds of razor-sharp flakes of steel that floated around in her body until she needed the sword, at which point she could "assemble" it like an extension of her body. Essentially a pseudopod blade, she could take it through one-inch gaps with her. It was a really cool sword. It was also cursed, the sword was possessed by a demon. She knew this when she bought it, it wasn't a secret, but she was quite confident that since she had bought the sword fair and square she possessed it. Legally. The demon kept trying to tempt her to do evil, and she kept reprimanding it and forcing it to fight for good instead. By the end of the campaign it was starting to crack, her resolve to follow the rules was proving stronger than the demon's will.

At the end of the campaign she ended up doing such awesome things for the Elven Navy that the Admirality - with a huge sigh knowing exactly what she would ask for - offered her a boon. She of course immediately requested a commission and was made a genuine captain of the Elven Navy, her life's ambition. They assigned her as captain of that one ship that every navy has where all the rejects and misfits that they can't drum out of the navy for whatever reason get relegated to. But she was happy for the challenge - she would be the elfiest elf on the ship and would whip all those other misfit elves into shape to show them how to be true elves as well.

[–] ZeroGravitas@lemmy.dbzer0.com 4 points 1 week ago (1 children)

This is the most awesome thing I read today. I bet she was tremendous fun to play, kudos to you, but also your party and your DM for making it work.

[–] FaceDeer@fedia.io 4 points 1 week ago

Yeah, she was a lot of fun. I forgot to mention one other prominent thing. At first, every time she used her "divine smite" ability she would shout "DIVINE SMITE!" At the top of her air-vacuoles. But at one point in the campaign she decided she needed to be a more independent and distinctive person (long story behind that) and so she started making up a new attack name to shout each time. I had a giant document full of them, crossing each off as I used it so it would be unique. A few examples:

  • Celestial phoenix wing blade storm!
  • Void serpent's infinite fang strike!
  • Seven star sacred sword dance!
  • Infinite void's time-shattering dimension slash!
  • Omega Devastation: Existence Unravelled Vacuum Implosion Technique!
  • Divine four-sword eight-edge wheel technique!
  • Eternal night's soul-devouring shadow strike!
  • Demon lord's ultimate life-reaping scythe!
  • Heavenly demon's apocalypse-bringing devil claw!
  • Cataclysmic Supernova Annihilation!
  • Godslayer's Quintessential Obliteration!
  • Earthquake God’s Heaven-Splitting Strike!

It was still just a divine smite, of course. A couple of extra d8s of radiant damage.

[–] ShaggySnacks@lemmy.myserv.one 6 points 1 week ago

A Dude Bro Paladin who was seeking the Glory of the Gains.

[–] justdaveisfine@piefed.social 6 points 1 week ago (3 children)

A guy fieri knock-off who was trying to go to all the major dining areas of every town to try them out.

The DM did not realize what I was doing until the game started and it was too late to change it. Strangely, the DM focused him in the first encounter until he died.

[–] galaxy_nova@lemmy.world 9 points 1 week ago

As we would say in my friend group “bad dm”

That stinks. Solving out-of-game issues with in-game actions is a sign of a bad DM.

[–] cjoll4@lemmy.world 3 points 1 week ago

Dungeons, Dragons & Dives

[–] FuglyDuck@lemmy.world 5 points 1 week ago* (last edited 1 week ago)

One of my all time favorite characters was a monk based loosely on friar tuck.

He was chaotic good, sit around the camp sharing booze and smoked turkey legs and all sorts of other things (that he largely stole,)

And also would rob you blind if he saw someone who needed clothes or food or what ever.

And the bonking. Oh. The bonking.

[–] Zugyuk@lemmy.world 5 points 1 week ago

An Orc Bard with performance in slapstick comedy and plays the spoons as an instrument. Cantrip for "ba-dum tish"

Stéphanos Eoforwine, a one-shot character for a campaign a few years back. He was essentially just fantasy Steve Irwin, with a +20 animal handling thanks to a custom magic item, "the Shorts of the Crocodile Hunter."

I wanted him to be searching for something ridiculous, so he was on the hunt for "the mighty tree elk." It's a species of elk he heard about. Rumor says they're a a ompletely ordinary elk in terms of size and appearance, but they live in the boughs of trees, somehow.

Well, at one point I took an animal handling roll to see if he could find any tree elk. And I got a nat 20. It turns out, Stéphanos's animal handling was so high, that he could literally will entire species into being if he rolled high enough. Tree elk weren't a thing before that day, but they were after!

Through the rest of the campaign, the DM would occasionally make a call back by mentioning you looking up and seeing an elk leap from tree branch to tree branch.

[–] modernangel@sh.itjust.works 5 points 1 week ago (1 children)

Wadgour Raughters, halfling bard embarking on his solo career due to "creative differences" with his former bandmates from Blink Pig.

[–] Davel23@fedia.io 6 points 1 week ago (2 children)

Is that just a mangled rendition of "Roger Waters"?

[–] ZeroGravitas@lemmy.dbzer0.com 3 points 1 week ago

What's so mangled about it?

Word is, they still fight about authorship of their world class record "The Fence".

[–] modernangel@sh.itjust.works 1 points 1 week ago

That is exactly what that is =)

More specifically, swapping the initial sounds of two words (or elements of a name) is called a "spoonerism".

A slimoid with a fake beard

[–] The_Ferry@lemmy.world 4 points 1 week ago

A human fighter called testi-cles. He was invincible to all but a nat 20, though a nat 20 was instant death for him.

When the dm actually rolled a nat 20 we had all forgot about a disadvantage till after he was dead, do it just got retconned to one of his testicles exploding and him surviving it

[–] TIEPilot@lemmy.world 4 points 1 week ago

Not mine, a buddies. The character was a human beserker named "Vulcan Radiator" and when he would roll to go berserk he called it the "Overheater". That set the pace of how insane this campaign was...

[–] Tango@piefed.ca 4 points 1 week ago

Female teenage tiefling urchin wild magic sorcerer who was loosely based on the Scarlet Witch. I joined midway through the campaign and the party already had a male adult tiefling warlock. I decided that the urchin background had led her to be a bit of a grifter (if I could have given her two backgrounds the second would have been charlatan) so she acted really cutesy and innocent and hit him with the whole "are you my dad?" routine, secretly trying to con money or favors out of him. Obviously the other player knew his character wasn't her dad (especially because I explained out of character what was going on), but he couldn't PROVE it because she was careful to avoid talking specifics and kept the "cutesy and innocent" act up 24/7. It was all played for laughs.

Master oogway

[–] Godort@lemmy.ca 3 points 1 week ago

I played a halfling paladin named Cannip who was an initiate in a religion that preached that the way to reach enlightenment was to abandon worldly ties like armor and weapons and instead rely on your own muscles to get you through hardship. Their monastery was basically an outdoor gym with a wrestling ring in the center.

He was incredibly tenacious and very naive. I miss playing him.

[–] CodingCarpenter@lemmy.ml 3 points 1 week ago

A reanimated necromancer hand puppet who had to have a skeleton minion wear him in order to function properly

[–] Treczoks@lemmy.world 3 points 1 week ago

In AD&D II I had a female half-elven mage/thief. But she was a devoted follower of some elvish deity, and wore the clothing and even a genuine holy symbol of that clergy.

Imagine the surprize when enemies learned to wonder "since when can clerics throw fireballs?"

[–] luciferofastora@feddit.org 3 points 1 week ago

Y'all get to play characters?

More seriously, I only recall two PCs I ever played. One was a former city guard and is quite blurry in my memory, but I recall that a poor vocabulary choice (not native speaker) turned what was supposed to be sizing up patrons in a portside tavern to figure out who might and might not be a threat into "checking out the sailors" and promptly got him canonised as gay, which I believe was later leveraged as distraction.

The other is even more distant in my memory. I believe it was an artifiicer with a paranoid streak in a one-shot. What I remember was trying not to metagame while fighting a shambling mound. I think the DM knew that I knew the creature, but for those that don't: it's the only creature I know off the top of my head that gets healed by lightning damage. Guess what the party mage used and I couldn't comment on...

[–] twotonebax@lemmy.world 3 points 1 week ago

I liked my first character I ever played. Wasn't really good and was very new to role playing dialog and didn't like to come up with in-character dialog, so I built a barbarian around that.

His back story was being wrongfully accused of a crime and thus had his tongue cut out and was exiled from his home.

All he could do was gesture and mumble and make noise. Low Int, no sign language or reading, etc.

It made a bunch of interactions with party members and npc's quite interesting. Had to pantamime and gesture and grunt actions, not only in character, but as a player which was great fun :)

[–] moondoggie@lemmy.world 3 points 1 week ago

BearBear the Bugbear Bear Totem Barbearian

[–] ragas@lemmy.ml 2 points 1 week ago

In L5R, I played a Scorpion Samurai that couldn't lie. He survived 5 minutes into the game trying to warn the other players of an impending calamity.

I don't know if I'm capable of playing a serious character, so there's a rich tapestry to pull from here:

For a Christmas one-shot I played a Santa Claus impersonator with a warhammer. He was my Maul Santa.

The most whimsical was a gnome alchemist (I think he was a wizard, but we like styling up our spells). He owned a soda pop empire and was adventuring for rare ingredients. Basically he was a Willy Wonka type and I called him Dr Pibb

Silliest was probably my short, swarthy, greased-up masked wrestler. Glorious indeed were the bouts of El Cabron the Luchadwarf

[–] Witchfire@lemmy.world 2 points 1 week ago

Floridawoman Artificer, homebrew Firebug subclass. Before each session I looked up a bunch of headlines and added them to her character bio. Lots of fun to play actually

[–] Aedaz_@lemmy.zip 2 points 1 week ago

A skeleton wizard with the voice of Gilbert Gottfried.

[–] starman2112@sh.itjust.works 2 points 1 week ago* (last edited 1 week ago) (1 children)

ʜɪ, ɪ'ᴍ ʙɪʟʟ sᴛɪᴛᴢᴍᴀɴ. ɪ'ᴠᴇ ʙᴇᴇɴ ᴀ ʀᴇᴀʟ ᴇsᴛᴀᴛᴇ ᴀɢᴇɴᴛ ғᴏʀ ᴛʜɪʀᴛʏ-ғɪᴠᴇ ʏᴇᴀʀs, ᴜɴᴛɪʟ ʟᴀsᴛ ᴍᴏɴᴛʜ ᴡʜᴇɴ ɪ sɪɢɴᴇᴅ ᴛʜᴇ ᴡʀᴏɴɢ ᴘᴀɢᴇ ᴏғ ᴀɴ ɪɴғᴇʀɴᴀʟ ᴄᴏɴᴛʀᴀᴄᴛ. ɪ ᴀᴄᴄɪᴅᴇɴᴛᴀʟʟʏ sᴏʟᴅ ᴍʏ sᴏᴜʟ, ᴀʟᴏɴɢ ᴡɪᴛʜ ᴍʏ ᴇɴᴛɪʀᴇ ʟɪғᴇ sᴀᴠɪɴɢs, ᴍʏ ʙᴜsɪɴᴇss, ᴀɴᴅ ʜᴀʟғ ᴍʏ ᴠᴏɪᴄᴇ, ᴛᴏ ɢʟᴀssᴋ ᴛʜᴇ ᴇᴛᴇʀɴᴀʟʟʏ ᴍᴜᴛᴇ. ɪ ᴋɴᴏᴡ ɪᴛ sᴏᴜɴᴅs ʟɪᴋᴇ ɪ'ᴍ sᴘᴇᴀᴋɪɴɢ ᴀᴛ ᴀ ᴘᴇʀғᴇᴄᴛʟʏ ɴᴏʀᴍᴀʟ ᴠᴏʟᴜᴍᴇ, ʙᴜᴛ ɪ'ᴍ ᴀᴄᴛᴜᴀʟʟʏ sᴄʀᴇᴀᴍɪɴɢ ᴀᴛ ᴛʜᴇ ᴛᴏᴘ ᴏғ ᴍʏ ʟᴜɴɢs ʀɪɢʜᴛ ɴᴏᴡ.

[–] starman2112@sh.itjust.works 3 points 1 week ago* (last edited 1 week ago)

There was also my gnome divination wizard. He's 230 years old, and his last assignment before graduating wizard school with a Master's in Divination is to find a valid use for True Strike. His best bet is to make it to level 17, and simply Wish for True Strike to do something different.

Fun fact: he has received degrees in Evocation, Conjuration, Enchantment, Illusion, Abjuration, and Transmutation before. It's just that spending decades sitting in a school strips away a lot of experience (and levels). His secret goal that even the DM doesn't know about is to go back and learn necromancy last. It's not that he wants to become a lich, but if he ever does, he'll want to have a well-rounded magical education

Bonus: Nanfoodle's True Strike

Upon reaching level 17, Nanfoodle will cast Wish, and beseech Mystra to turn True Strike into the following:

Nanfoodle's True Strike

Casting time: 1 bonus action (requires concentration)

Range: 30 feet

Components: S

Duration: up to 1 round

You extend your hand and point a finger at a target in range. Your magic grants you a brief insight into the target's defenses. While you are concentrating on this spell, you may use a reaction to gain advantage on one attack roll against the target. You may choose to use this reaction after rolling to attack, but only before the result is determined. After gaining advantage in this way once, the spell ends.

Most people attempt to fix true strike by turning it into a bonus action, but that takes it too far. It makes it too good. So now it also costs a reaction, which I think fixes it. Instead of being flatly better than other bonus action options, it's now competing with Uncanny Dodge and Shield and pportunity attacks and so on.

[–] Wytch@lemmy.zip 2 points 1 week ago

It's a toss-up between the gladiator who talked like The Rock (Dwayne Johnson) and the Russian pit-fighter Droid from a Star Wars campaign. Both had incredibly annoying voices and mannerisms. We'd tried to have more serious games prior to these, but someone always threw a wrench into the works and ruined them. I eventually stopped trying to be serious with that group.

[–] Jaycifer@piefed.social 2 points 1 week ago

Jean Claude the bard. My favorite litrpg series, The Completionist Chronicles, has a character named Jaxon who has his charisma stat so far below his others that the game system morphs the words he hears into different sentences, and he is the most off putting and creepy guy most people meet. Luke Daniels does a good job conveying that, so I thought what if he was actually charismatic but talked like he wasn’t?

So Jean Claude was a speech bard that literally could not roll lower than a 17 on his persuasion and deception checks, was lawful evil and wanted power but was basically useless in a head on fight, was jealous of his pro-athlete little brother wizard, was the only mage in the party with a magic license and a part of the mage institute everyone else was rebelling against, and to top it all off his best friend was a guy who had no friends that he would cast friends on whenever they saw each other so Jean Claude could get some magic practice and the other guy could feel like he had a friend.

Maybe not silly by design, but I chuckle at the juxtaposition of his character’s abilities and personality every time.

[–] skulblaka@sh.itjust.works 1 points 1 week ago

Warforged Bard, Unit #69420, Designation: JAMB0T

JAMB0T comes pre-equipped with seven different musical instruments, an ale dispenser (ale not included), a confetti cannon, a heater core, and a subwoofer big enough to rattle Pelor's china cabinet.

JAMB0T was primarily built as a way to get his creator free drinks at parties, but since the death of his creator some time ago, JAMB0T has been set loose to wander the world of his own accord. He doesn't understand the difference between an adventuring 'party' and a party party.

"KEYWORD: 'PARTY' RECOGNIZED. THIS UNIT WAS BORN TO PARTY. ACCEPT?"

[–] FlashMobOfOne@lemmy.world 1 points 1 week ago

A butt-ugly gnome druid named Binky the Blemished. (Very low CHA)

He had to keep a mask on all the time because if he didn't, anyone in a particular radius would have to save against Fear.

[–] southsamurai@sh.itjust.works 1 points 1 week ago

Lanceafew! Cheesy paladin that took himself far too seriously.

[–] DoubleDongle@lemmy.world 1 points 1 week ago

Loxodon rogue. Worked better than it sounded like it should. And yes, I did get to make jokes about the elephant in the room.

[–] HubertManne@piefed.social 1 points 1 week ago

so I have played a lot of table top rpgs and my most unusual were not in dNd campaigns. I played a female magic user type way before mmo's and that being common in the old warhammer game. It was after I had done some drama and was kinda fun. I played a pacifist magic user type in a friends fantasy game using the champions system. It was useful as he had a pretty open ended magic system using the variable power pool rules so could create spells to learn and know they are balance. played a yoda type jedi and liked to have all these things around cultural and language translation that did not go well. Like a popular form of dancing where you moved when the beat was not happening roughly translated to beat off.