this post was submitted on 20 Jan 2026
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[–] macros@feddit.org 12 points 1 day ago

This is the same effect which makes piracy beneficiary for developers. The EU financed a big study on it, expected to confirm claims that i causes high losses for creators. After they got unwanted results they shelved it silently. The Pirate Party then brought it to light.

Free advertising is always good and many people who have a no hassle option to own the game and to reward the creator will do so.

[–] Pollo_Jack@lemmy.world 25 points 2 days ago* (last edited 2 days ago)

Sure, try the buggy Epic version then buy the usable Steam version.

Also, imagine making a launcher that is so trash people will buy games on other platforms just to not deal with it.

[–] Railcar8095@lemmy.world 44 points 2 days ago

Sometimes the DLC for the free game on epic costs the same as the full package on steam. So epic is an extended demo really

[–] RetroGoblet79@eviltoast.org 94 points 3 days ago (1 children)

“I used to think EGS was a Marketing Black Hole,” the New Blood CEO said, “but turns out having your game be free on Epic is great advertising for Steam sales!” Alongside the boost in Steam sales, Blood West also saw a jump in console sales as well while it was free on Epic.

That's incredible.

Oshry is far from the only developer to point out issues with the Epic Games Store. Just recently, in an interview with FRVR, Painkiller and Witchfire creator Adrian Chmielarz explained that Epic doesn’t feel like “home” to players, and that causes many to simply clock out, saying “EGS is a shop, and Steam is a community.”

I have a lot of free games on Epic. But when I want to play with my gaming group, we're using Steam. It's just where everybody is.

[–] poVoq@slrpnk.net 33 points 3 days ago (1 children)

Indeed, I suspect the sales funnel is like this: one person picks it up for free on EGS and then annoys their friends to get it as well for multiplayer, but those friends rather buy it on Steam than to bother with installing another (bad) store app. At least I had that happen to me a few times.

[–] Frenchgeek@lemmy.ml 6 points 2 days ago (2 children)

Under Linux, running a game on Epic is a pain next to Steam, so if the game is good enough...

[–] sp3ctr4l@lemmy.dbzer0.com 1 points 1 day ago* (last edited 1 day ago)

I, for the life of me, cannot figure out how to set up just the UnrealStore, FAB, whatever its called now, on Bazzite.

My latest attempt saw me setting up a Debian container and ending up with 100GB of trying to compile Unreal from scratch.

As far as I can tell, if you are running an atomic linux distro, it is onerous to be able to figure out how to just download like, a free material set or model from FAB.

I've barely managed to get it reliably working for Unity... and then Unity goes and basically merges with Unreal and FAB.

Yeah like, Heroic works for playing a game, but fuck you, apparently, is Unreal's stance on trying to access content I legally own that isn't a game.

[–] Benchamoneh@lemmy.dbzer0.com 3 points 2 days ago (1 children)

I swear by Heroic for the other launchers now I'm on Linux

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[–] warmaster@lemmy.world 51 points 3 days ago

It's a win for everyone except Epic. PURE BLISS.

[–] NotASharkInAManSuit@lemmy.world 41 points 3 days ago (1 children)
[–] slimerancher@lemmy.world 18 points 2 days ago

An Epic win for Steam!

[–] Pika@sh.itjust.works 7 points 2 days ago* (last edited 2 days ago) (1 children)

I've said this in the past but I think it's worth restating. I'm amazed that EGS is willing to even front the cost of these free games. Like I would expect some form of arbitrary restriction like requiring periodic actual money purchase to be eligible. They have posted income reports that state the free program just isn't working. Sure it's increasing numbers, but that isn't very helpful when your revenue is still decreasing ontop of the cost of the program. I mean it does help that its a flat cost and not a cost per install for them, but still.

for perspective: my last purchase was void train in super early stages of the game (2021 I think?) and prior to that was satisfactory somewhere around 2018 or 19. Meanwhile I have collected a lot of decent games from the program. And I'm one of the better cases. I have /tons/ of friends who have zero intention of ever actually buying anything on the shop, they only use it as a log in, claim the weekly freebie, log out or play the freebie game. Heck, there are programs that are dedicated exclusivley to log in as you, and claim the weekly freebies so you never even have to log onto the storefront. It isn't a sustainable model.

I feel like they would be better off forcing an annual payment history check on the platform, something stupid small like "if total paid is > 5$" or something cheap, or even like how steam does it where once you purchase something once everything unlocks. From a financial/business mindset, I don't get their intent on the current program. It only encourages people to grab games and never actually spend money on the sinkhole.

[–] CovfefeKills@lemmy.world 8 points 2 days ago* (last edited 2 days ago) (1 children)

I said this when they first started the free game thing: Instead of giving games away they should subsidize their prices in certain regions to get loads of customers in poorer countries. If they built a massive community around the world the rest of us would be incentivize to participate to play with our friends around the world and we would happily spend money on the platform that made our friends happy.

[–] Pika@sh.itjust.works 2 points 2 days ago* (last edited 2 days ago) (2 children)

~~That would cause compliance issues on steam though publisher wise. They would need the title to be off steam since one of steams publisher terms is that the sale price of an item must be at least equal to the lowest price available on other platforms. Meaning that if you have a deal like described there, steam would be the higher price and it would violate their publisher terms.~~

edit: looking into this it looks like it might only be for steam keys, so actually they may be in the clear here.

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[–] Lfrith@lemmy.ca 32 points 3 days ago (1 children)

Makes sense. By the time a game shows up on a giveaway it has been out long enough that there's lot of discounts for it. So small budget price that might be less than the price of buying lunch is worth it for some to not deal with Epic.

And the giveaway is good promotion, since even people like me who don't have epic launcher installed will still be aware of it and claim it through a browser. Ends up being free marketing among those who subscribe to gamedeals type communities or visit sites like isthereanydeals. Gives games an opportunity to get a second wind.

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[–] commander@lemmy.world 35 points 3 days ago* (last edited 3 days ago) (7 children)

The current free game are the two Styx games. I grabbed them on Steam when I saw they went 90% off so I'd have an easier time running them on my legion go and my Android phone. I learned of the games because of them being the EGS free game and the game looked up my alley

https://store.steampowered.com/app/242640/Styx_Master_of_Shadows/

https://store.steampowered.com/app/355790/Styx_Shards_of_Darkness/

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[–] Gork@sopuli.xyz 30 points 3 days ago (6 children)

It's true for me at least. If I like a freebie from Epic, I'm more likely to buy it on Steam also just so that I can use it easily with the Steam Deck without additional configuration.

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[–] ColeSloth@discuss.tchncs.de 16 points 2 days ago* (last edited 2 days ago) (1 children)

I bought a game on steam once that I already had on epic for free. It was on sale for like $5 on steam(Hunter: Call of the Wild), and I was curious if all the shader pre-caching and optimizations steam does with the Steam Deck would have it run better with the steam version, compared to the epic games version.

Edit: my bad you guys. YES. It does run better. The pre caching steam games have is noticably gets rid of stutter. Mildly noticeable in a slower paced game like Hunter. Very noticeable in Borderlands 3 that's higher paced.

[–] weirdo_from_space@sh.itjust.works 41 points 2 days ago (2 children)
[–] Zahille7@lemmy.world 40 points 2 days ago (1 children)

Totally left us hanging.

What a tease.

[–] Don_alForno@feddit.org 8 points 2 days ago (1 children)
[–] Hadriscus@jlai.lu 5 points 2 days ago

I saw xkcd 979, the name DenverCoder came to mind immediately

call me pavlov

[–] ColeSloth@discuss.tchncs.de 4 points 2 days ago

I edited my comment. Yes. It totally helps.

[–] mika_mika@lemmy.world 14 points 3 days ago (5 children)

This is just the PS3 vs Xbox 360 game wars but worse. Stop being loyal to corporations you imbeciles, of course a dev will say whatever makes him more money. Including appeasing the fellating steam fanboys. The game could have gone completely unnoticed if it wasn't on epic, barely any sales, and even a minor bump in visibility would have created more steam sales regardless if users knew if it was available on epic for free. Unless I see numbers I don't care what this dev says and you shouldn't either.

But you're all rabid to hate on epic when both stores are just bum ass corporations and will circle jerk each other off on why your team is better.

[–] pivot_root@lemmy.world 21 points 2 days ago* (last edited 2 days ago) (2 children)

But you're all rabid to hate on epic

If I had to pick between buying a game on Steam or Epic, I would pick the one which did some good things for consumers over the one that stuck their middle finger up at us.

There's no denying that Valve's contributions to DXVK, WINE, KDE, and Linux are a self-serving way to ensure Steam remains relevant after Microsoft locks Windows into a walled garden. Even so, the end result was an overall benefit for consumers. We would have had something like Proton eventually, but it would not have come nearly as quickly without their financial backing.

What has Epic done? A bunch of free games that I still don't have enough time to play and would not have picked up anyways, great. That doesn't make up for the rest of their wannabe-monopoly, anticonsumer practices like making exclusivity deals to railroad people into using their store by making sure consumers are denied a choice.

Fuck Epic, and fuck Tim Sweeney's self-aggrandizing attitude. If he actually gave a shit about anything other than his ego, he would have spent his time leading Epic Games to challenge "the Steam monopoly" by providing a better customer experience, not posting on Twitter acting like the messiah of PC gaming.

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