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Maybe if there's DLC (startrek.website)
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[-] _spiffy@lemmy.ca 35 points 9 months ago

I don't see how they could make the level cap 20. The spells would be really hard to regulate at that point.

[-] kittyjynx@lemmy.world 16 points 9 months ago* (last edited 9 months ago)

Neverwinter Nights 2 and BG2 had 9th level spells in a real time with pause game and it worked fine. So it is totally doable, especially since BG3 is turn based.

[-] sexual_tomato@lemmy.dbzer0.com 6 points 9 months ago

How tf would you implement Wish though

[-] FarmTaco@lemmy.world 9 points 9 months ago

just because you add spells doesnt mean you need to add ALL spells, not every spell is available levels 1-9 in BG3. We just dont need to add in things like Wish.

[-] rambaroo@lemmy.world 4 points 9 months ago* (last edited 9 months ago)

As a side quest or dialogue, which is what bg2 did

[-] EssentialCoffee@midwest.social 3 points 9 months ago

Just have it give you the ability to cast any spell. It's the basic ability of Wish and the only thing that won't make you roll percentiles to see if you lose access to the spell forever.

[-] Honytawk@lemmy.zip 4 points 9 months ago

Of course it is technically possible.

What they mean is how difficult it is to balance.

[-] rambaroo@lemmy.world 4 points 9 months ago* (last edited 9 months ago)

I'm fine with it being unbalanced like Throne of Bhaal was, where the only people who stood a chance against you were other children of Bhaal. That was a blast and a unique experience for a crpg with some really cool powers.

Imo it shouldn't be balanced. But there has to be buildup in the story and ToB had two full games of it.

[-] VindictiveJudge@lemmy.world 1 points 9 months ago

And they were based on 3.5e and 2e, respectively, both of which are far less balanced than 5e.

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this post was submitted on 15 Jan 2024
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Baldur's Gate 3

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