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Valve rocks
(sh.itjust.works)
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There's nuance to it. You can't ever get good enough at driving that Uber gives you a special deal, and you aren't selling each of your rides to people on multiple services at once. The power dynamic isn't quite as lopsided, at least not for everybody.
But... it's also not completely different, especially for the smaller devs. Valve definitely comes from that same tech upstart mentality, and it only drifted further into it as they stopped being primarily a game developer and became primarily a storefront.
Piracy and its interactions with indie development are way more nuanced than that, but sure, yeah, Valve is a corporation like any other corporation. That's all I'm saying.
That their branding work spares them a lot of criticism and judgement from the same industry-standard practices that are seen as an affront elsewhere in both game development and the larger online content creation industry.