[-] csolisr@communities.azkware.net 55 points 8 months ago

If you want to read the gritty-nitty of how exactly was the Widevine blob patched and worked around specifically to not violate the DMCA, here's the specific article

[-] csolisr@communities.azkware.net 32 points 10 months ago

So what you're telling me is, that Johnson and his little Johnson measure the usage of each other's Johnsons?

Rick Astley. I never really got the point of people getting mad at Never Gonna Give You Up, if anything getting rickrolled is a nice surprise to me.

This reminds me of the McFly ray tracing plugin for ReShade - turns out somebody else has already made an open-source alternative

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I really hope the developers weren't thinking about this pun while developing the plot...

  • There is only a single Snap server, and it is a proprietary one exclusive to Canonical
  • Upgrades are pushed in a mandatory fashion, which means things will break if a bad upgrade ever gets pushed
  • Snaps have about the same integration issues that Flatpaks have due to their sandboxing, but overcoming them is even harder due to lack of tools on the Snap side of things
  • Snaps are mostly Ubuntu-centric, and don't quite work on other distros
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"The report states that witnesses inside the house saw Williams pour gasoline from a soda bottle onto clothes and the floor of the laundry room. Williams then lit Takis tortilla chips on fire and tossed them into the laundry room."

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"The report states that witnesses inside the house saw Williams pour gasoline from a soda bottle onto clothes and the floor of the laundry room. Williams then lit Takis tortilla chips on fire and tossed them into the laundry room."

The funniest part? The "emotional damage" guy is named Steven He

4

Following a Lemmy community from an ActivityPub microblogging server such as Mastodon, Pleroma, or Misskey, sets the server to repost all messages sent to the community (whether original threads or their replies) as separate posts. However, both the threads and the replies to these have their ActivityPub privacy set to "public", instead of "unlisted". This means that on the home page, if you follow a Lemmy community, it will not only display the thread but also each individual reply in reverse chronological order. This generally pollutes the home page with more messages than required. While the main posts should remain with privacy set to "public", replies should be set to "unlisted" instead.

Blockchains are only useful in cases where non-repudiability (the ability to prevent users from denying that an event happened) is more important than any other factor. And there are preciously few cases where this is the case, the vast majority being related to audit - tracking receipts, votes, certificates, or similar attestations in an environment where no single party can be trusted. Disclaimer, I've worked in the past in projects related to the aforementioned - fortunately all of them related to the field of audit.

Unrequested advice. Sometimes it is warranted after all.

And don't even get me started with C# and Node.js projects, chances are you will need to reimplement the entire application just to get the project out of vulnerable library versions.

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submitted 1 year ago* (last edited 1 year ago) by csolisr@communities.azkware.net to c/lemmy_support@lemmy.ml

When attempting to vote on any posts, my self-hosted site is unable to store the vote. Checking on the logs I get an error message that states there is no unique or exclusion constraint matching the ON CONFLICT specification. This points towards a problem with the database, but I'm not sure if it can be solved by rebuilding some index, or by fixing the upstream handling of duplicate data.

I'm getting a constant barrage of errors similar to the one below:

WARN Error encountered while processing the incoming HTTP request: lemmy_server::root_span_builder: there is no unique or exclusion constraint matching the ON CONFLICT specification
   0: lemmy_apub::activities::voting::vote_post
             at crates/apub/src/activities/voting/mod.rs:126
   1: lemmy_apub::activities::voting::vote::receive
             at crates/apub/src/activities/voting/vote.rs:71
   2: lemmy_apub::activities::community::announce::receive
             at crates/apub/src/activities/community/announce.rs:141
   3: lemmy_server::root_span_builder::HTTP request
           with http.method=POST http.scheme="http" http.host=communities.azkware.net http.target=/inbox otel.kind="server" request_id=7e024b6a-3e4c-47b6-984d-0e2f04a52602 http.status_code=400 otel.status_code="OK"
             at src/root_span_builder.rs:16
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Well, if there's something that has increased compulsive behaviors in gaming, and by design, is the concept of the "daily mission" - punishing players for skipping the game a day or two, very especially on free-to-play games where that's the only way to afford playing more or less competitively without resorting to mom's credit card, is a surefire way to make kids feel like the end of the world when they can't connect for the day.

Let's be honest, this will end up with only the ultra-rich surviving in the last few strips of livable surface of the planet - and them elated to have finally "culled the undeserving" as they have been hoping for for millennia.

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cross-posted from: https://lemmy.world/post/1433287

The trend has reportedly sparked a backlash from some in China due to safety reasons. Read more at straitstimes.com.

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submitted 1 year ago* (last edited 1 year ago) by csolisr@communities.azkware.net to c/newcommunities@lemmy.world

!costarica@kbin.fedi.cr

Follow from Lemmy

Follow from Kbin

1

Personally, my favorite is the gyro on button hold, bound to the aiming button, as Breath of the Wild originally did. I'm personally peeved about the always-on implementation on Splatoon though, because any slight tremor in your hand means your aim will suffer. (At least they had the decency of adding a dedicated recenter button.) And how do you go three games in a row not allowing the players to correct the vertical aim with the stick? What in the world is the rationale for that?

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csolisr

joined 1 year ago