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Wirth's law (lemmy.world)
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[-] jecxjo@midwest.social 40 points 1 year ago

It is quite interesting how games came out in the past that never got updates. Now you install a game and the first thing it does is downloads updates for a day before you can play.

[-] Kalothar@lemmy.fmhy.ml 23 points 1 year ago

Games are far larger and much more complex, its hard to plan for what goes wrong in production for these games.

[-] jecxjo@midwest.social 11 points 1 year ago

Oh I get that. Just noticed that developers I work with today rather than the ones I worked with 20+ years ago have a very different understanding of development.

[-] Ashelyn@lemmy.blahaj.zone 37 points 1 year ago

Limitations inspire creative solutions

[-] DayInProgress@lemmy.ko4abp.com 9 points 1 year ago

Don't let the government know about this

[-] azkedar@vlemmy.net 6 points 1 year ago

Part of why Pico-8 projects are so cool!

[-] TeaHands@lemmy.world 26 points 1 year ago

As a hobbyist game dev, can confirm I am basically just splashing around cluelessly making a mess.

[-] xamboni@vlemmy.net 15 points 1 year ago

I’m loving that some small teams also manage to make products better than AAA firms in terms of performance. BattleBit has been a blast to play with 127v127 players, and it runs so well. I know the graphics aren’t as intense as other games, but that takes a backseat for me when the game has practically no performance issues and is satisfying to play.

[-] Kaliax@lemmy.world 2 points 1 year ago

Just snagged the game based off of your comment, thx for recommending!

[-] Pirtatogna@lemmy.world 15 points 1 year ago

In the eighties we dealt with a few kilobytes, only dreaming about megabytes...

[-] Rozauhtuno@lemmy.blahaj.zone 12 points 1 year ago

"Cool, what's a kilobyte?" - Rockstar before filling your hard drive

[-] r00ty@kbin.life 8 points 1 year ago

Hah. I remember working with accounting software in the early 90s. Legacy stuff even then. Programs and data needed to fit in 64k.

Need to make a simple customisation? Well now you need to split one program into two. Have fun.

[-] min_fapper@iusearchlinux.fyi 6 points 1 year ago

To be fair, customers care more about graphics fidelity than they do about efficiency.

Spending hours mastering a shader to add some cool atmospheric effect would get you much more return than the same hours optimizing the code.

[-] evirac@vlemmy.net 1 points 1 year ago

Can you call it a programming meme? Looks more like a gaming meme

[-] Spzi@lemm.ee 9 points 1 year ago

Game programmers, yes. Programmers who happen to work on games. Further, the highlighted idea is not restricted to games.

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this post was submitted on 06 Jul 2023
280 points (95.8% liked)

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