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[-] HakFoo@lemmy.sdf.org 10 points 3 months ago

There's a case that can definitely be made for simpler models for economies and pollution. You get too detailed and the fun factor drifts-- there's too much to manage.

I tried Civ 6 recently when it was like $3 and found myself foundering even though I had plenty of playtime with the first one back in the 386 days-- too many new mechanics.

[-] keepcarrot@hexbear.net 9 points 3 months ago

This is definitely the game that does (become unfun through too much detail) that a lot, but it lets you turn off each mechanic that has been introduced. Real W&Rheads play on "realistic mode", which means you have to import labour, gravel, concrete, pave roads etc etc. I generally don't because um.

[-] Edie@hexbear.net 8 points 3 months ago* (last edited 3 months ago)
this post was submitted on 22 Jun 2024
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