this post was submitted on 23 May 2026
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Joysticks were replaced by analog game pad sticks. Same motion in a compact package.
The games are now vastly more complex. You will still see a stick on an arcade fighting machine where key combinations and an array of buttons are used, but it's not ergonomic. The same controls can be put on a standard 6 axis game pad and be significantly more accessible.
I bounced off of Helldivers 2 for this exact reason. Something around 16 buttons on a PS5 controller and they were assigning functions for short, mid, long press, and button combinations.
I can't remember all that shit!
Yes, I am getting old.
I'm 29 but I have a hard time with this in a lot of advanced games.
Arkham Knight is a fantastic game that looks incredible to this day, with an awesome story and gameplay. It also has a TON of button combos to remember during combat. Stuff for your gadgets (a different combination for each, usually a trigger + face button(s) combo); stuff for special combat moves, both with and without the Batmobile nearby; contextual functionality that changes based on the current activity; etc.
So I usually just resort to beating the shit out of bad guys with Batman's gloved hands and maybe some batarangs, batclaw, and REC.
Wow. I never got into it, but it sounds like a lot. Then again, Zelda has tons of contextual keypresses and I enjoyed that significantly.