this post was submitted on 30 Oct 2025
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Honestly, I usually find the items with the best effort-to-payout ratio disappointing precisely because they reward stealing from or murdering innocents, or farming uninteresting mobs, yet the same games expect me to believe all the bandits and killers are ill-equipped and poor-as-shit? ... and that the big-bads got that way(+awesome armor and weapons) from constant fighting?