this post was submitted on 06 Nov 2025
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i don't understand the appeal of stuff like roblox.
i played second life back in 2003 and it was boring as shit to me then. robox just seems like the kid-focused version of that in 2025. and yet three of my nephews are addicted to it.
Years and years ago I worked for a startup that was building a 3D social media world (think Second Life meets Facebook). Dev asked me to do research on Second Life as a new user. Give my opinion of things like sign up, getting to know the software and worlds, whats wrong with it, what's good about it.
I spent a week in that thing. It was horrible and lonely.
Doesn't it have loads of games within it? When my son plays he might be shooting, or driving, or doing some kind of obstacle course.
It is a game where you can create your own games.
Playing minigames is nice, but using it as your own game engine is great.
Up to a certain extent, until it just becomes a storefront that takes 70%+ of your money instead of 30% (steam, app stores) 10% (epic) or 0% (self-published, etc)
It’s 30% revenue for games and in-game micro transactions and 70% for character cosmetics. Different markets with different revenue share schemes.
Sounds like Yakuza games.
From what I understand, it's more like a Garry's Mod type game. Just a sandbox that let's you build fun and/or dumb stuff to do with your friends. I've never played but I understood the appeal after it was explained to me that way.
i don't like doing dumb stuff because it's dumb and a huge waste of time.
sounds like it's the reality tv of video games.
Roblox is a really stupid platform with a lot of really bad exploitive ideas.
But I think the popularity of games like it and fortnite are huge indicators that we need more third spaces for our children. There's nowhere really for any kids to hang out easily anymore other than at school or online. When school ends, what are they supposed to do? Sure. Some kids are lucky enough to have transportation and can hang out with each other. Can bike across the neighborhood. But in our car-centric society that's not so easy for everybody, especially children.
These online spaces tend to be the easiest route for children to hang out in the modern age. If we want kids to be spending less time online, we need to build them spaces they can spend time in real life.
i used to hang out in the woods behind my house with my friends from the street. we'd just make up games, ride our bikes, make forts, stuff like that.
Lmao get off the internet then loser.
Different strokes for different folks I guess. I consider doing dumb stuff with your friends when you're a kid to be one of life's greatest joys
I don't consider having fun a waste of time, just like I don't consider yummy cuisine a waste of food. Half of the reason to be alive is to enjoy it, and the other half is to endure it.
yeah i don't think life is a burden. i notice a lot of people who spend a lot of time doing nothing and bullshitting and consuming low quality products.... tend to think life is a burden.
It sounds like you have a big bias against people who do things you dislike. I hate soccer but I don't find it a waste of time if it makes people happy, or think less of them for playing it, either.
You sound like a vulcan. Sorry not all of us can be as efficient and practical all the time I guess? Quit yucking other people's yum
Many of the games in Roblox manage to basically recreate many "real" games except within Roblox where kids don't have to beg their parents for another new game. That's the big thing for kids, tons of replayability with a single purchase so they don't have to rely on their parents spending more money
I think the idea is that if you can make a functional game within a game, that leaves a lot of room for experimentation that otherwise wouldn't get done, like has been done in the past with modding tools. Some of the games within Roblox seem pretty innovative, it's just a shame that the way they do business is so focused on microtransactions and psychological manipulation/exploitation of children.
To me it's like fishing or cards. Technically there's an activity, but what you're really doing is shooting the shit in a casual social setting.