Star Citizen
This is your community for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games.
Rules
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All c/starcitizen content must be related to Star Citizen. Content with an indirect relationship must attempt to provide meaningful discussion of Star Citizen.
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Be respectful. No personal insults/bashing. Don’t be a dick.
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Follow these posting restrictions:
- No Grey Market Trading.
- Trading items using in-game currency is fine, but no trading hangar items (ships, game packages, etc.) using real world currency.
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- Posting your own content is welcome, the frequency of posting should not be excessive.
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- Posting about someone cheating is okay as long as any identifying information or username is removed/obscured.
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- When posting video links please include a short description in the post (titles aren't always descriptive enough).
Useful links/tools/info
Official Links:
Other Links:
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Dev Tracker (Only works with Spectrum at the moment)
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Starchives (Query/Search all closed captions throughout all official videos)
Loadout Tools:
- Vehicle Loadout Tool (Erkul)
- Ship Performance Viewer (Includes a "RADAR detection calculator" which is great for checking stealth builds).
- FPS Loadout Finder/Loot Drop Calculator
- FPS Weapon Stats
Industrial Tools:
- Mining Locations and Scan Signatures (Regolith)
- Trading Tool and Player Marketplace (UEXCorp)
- Trading/Mining/Routing Tool (Gallog)
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I'm pretty sure that CIG restoring our ability to have a 3rd weapon (in our hands) has to do with the recent Engineering Tech-Preview.
It was super frustrating to have a fire on your ship, look at the fire hydrant and be told that you had to swap it with one of the weapons on your back.
Then you would be scrambling to find a nearby storage compartment to stash your weapon (because who wants to take a chance when dropping it means it might fall through the floor).
There were a lot of players frustrated with having to do that.
I mean... if you're running around in full gear in your ship instead of stowing stuff when it's not needed I don't really mind some kind of "punishment". That's just me though, someone who tends to gear up based on immersion rather than "it's a game, I'mma just run with everything on me".
Regardless of the reason I'm just glad it's coming back. It can be a real coin toss whether an old feature makes it back or not so it's nice to have a confirmation.
Yeah, I'm fine with stowing stuff once we get working suit lockers. Even though, once they do that, they'll likely implement the restrictions so you can't pilot in heavy armor.
They talked about it briefly a year or two ago and not being able to pilot in heavy gear is no longer the plan - they're leaning towards lower G-force resistance instead. They might change their minds again but that's the last official word on it that I'm aware of.